mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-12-25 22:20:17 +00:00
Organize Entity header
Probably the third or fourth pass of this darn header... Just keep making it better every time Rename some functions to make more sense to a reader Use different method for Observing/subscribing to component events Get rid of abomination of overloading GetParentUser
This commit is contained in:
@@ -44,9 +44,9 @@ public:
|
||||
|
||||
void SetSystemAddress(const SystemAddress& value) override;
|
||||
|
||||
void SetRespawnPos(const NiPoint3& position) override;
|
||||
void SetRespawnPosition(const NiPoint3& position) override;
|
||||
|
||||
void SetRespawnRot(const NiQuaternion& rotation) override;
|
||||
void SetRespawnRotation(const NiQuaternion& rotation) override;
|
||||
|
||||
void SetGhostReferencePoint(const NiPoint3& value);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user