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	fix compile errors
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		| @@ -9,6 +9,7 @@ | ||||
| #include "dpWorld.h" | ||||
| #include "EntityManager.h" | ||||
| #include "SimplePhysicsComponent.h" | ||||
| #include "dZoneManager.h" | ||||
|  | ||||
| std::map<LOT, float> MovementAIComponent::m_PhysicsSpeedCache = {}; | ||||
|  | ||||
| @@ -183,7 +184,7 @@ NiPoint3 MovementAIComponent::GetCurrentWaypoint() const { | ||||
| 	} | ||||
|  | ||||
| 	auto source = GetCurrentPosition(); | ||||
| 	auto destination = m_CurrentPa.at(m_PathIndex); | ||||
| 	auto destination = m_CurrentPath.at(m_PathIndex); | ||||
| 	if (dpWorld::Instance().IsLoaded()) { | ||||
| 		destination.y = dpWorld::Instance().GetNavMesh()->GetHeightAtPoint(destination); | ||||
| 	} | ||||
| @@ -195,7 +196,7 @@ NiPoint3 MovementAIComponent::GetCurrentWaypoint() const { | ||||
| void MovementAIComponent::ArrivedAtPathWaypoint(){ | ||||
| 	//  TODO: Call scripts here | ||||
|  | ||||
| 	PathWaypoint waypoint = m_CurrentPath->pathWaypoints.at(m_WaypointPathIndex); | ||||
| 	PathWaypoint waypoint = m_MovementPath->pathWaypoints.at(m_PathIndex); | ||||
|  | ||||
| 	if (waypoint.config.size() > 0) { | ||||
|  | ||||
| @@ -204,7 +205,7 @@ void MovementAIComponent::ArrivedAtPathWaypoint(){ | ||||
|  | ||||
| 				// delay: has time as float | ||||
| 				if (action->GetKey() == u"delay"){ | ||||
| 					m_WaitingTime += std::stof(action->GetValueAsString()); | ||||
| 					m_Timer += std::stof(action->GetValueAsString()); | ||||
| 					SetVelocity(NiPoint3::ZERO); | ||||
| 					EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
|  | ||||
| @@ -212,13 +213,13 @@ void MovementAIComponent::ArrivedAtPathWaypoint(){ | ||||
| 				} else if (action->GetKey() == u"emote"){ | ||||
| 					GameMessages::SendPlayAnimation(m_Parent, GeneralUtils::UTF8ToUTF16(action->GetValueAsString())); | ||||
| 					// TODO Get proper animation time and add to wait | ||||
| 					m_WaitingTime += 1; | ||||
| 					m_Timer += 1; | ||||
| 					SetVelocity(NiPoint3::ZERO); | ||||
| 					EntityManager::Instance()->SerializeEntity(m_Parent); | ||||
|  | ||||
| 				// pathspeed: has pathing speed as a float | ||||
| 				} else if (action->GetKey() == u"pathspeed") { | ||||
| 					m_PathSpeed = std::stof(action->GetValueAsString()); | ||||
| 					m_BaseSpeed = std::stof(action->GetValueAsString()); | ||||
|  | ||||
| 				// changeWP: <path to change to>,<waypoint to use> the command and waypoint are optional | ||||
| 				} else if (action->GetKey() == u"changeWP") { | ||||
| @@ -230,15 +231,15 @@ void MovementAIComponent::ArrivedAtPathWaypoint(){ | ||||
| 					if (intermed.find(",") != std::string::npos){ | ||||
| 						auto datas = GeneralUtils::SplitString(intermed, ','); | ||||
| 						path_string = datas[0]; | ||||
| 						m_WaypointPathIndex = stoi(datas[1]) - 1; // becuase 0 vs 1 indexed | ||||
| 						m_PathIndex = stoi(datas[1]) - 1; | ||||
| 					} else { | ||||
| 						path_string = intermed; | ||||
| 						m_WaypointPathIndex = 0; | ||||
| 						m_PathIndex = 0; | ||||
| 					} | ||||
|  | ||||
| 					if (path_string != "") { | ||||
| 						m_CurrentPath = const_cast<Path*>(dZoneManager::Instance()->GetZone()->GetPath(path_string)); | ||||
| 					} else m_CurrentPath = nullptr; | ||||
| 						SetMovementPath(const_cast<Path*>(dZoneManager::Instance()->GetZone()->GetPath(path_string))); | ||||
| 					} else m_MovementPath = nullptr; | ||||
|  | ||||
| 				} else { | ||||
| 					// We don't recognize the action, let a dev know | ||||
| @@ -247,10 +248,6 @@ void MovementAIComponent::ArrivedAtPathWaypoint(){ | ||||
| 			} | ||||
| 		} | ||||
| 	} | ||||
|  | ||||
| 	if (m_WaitingTime == 0) { // if we don't have any time to wait | ||||
| 		m_Waiting = false; | ||||
| 	} | ||||
| } | ||||
|  | ||||
| NiPoint3 MovementAIComponent::GetNextWaypoint() const { | ||||
| @@ -528,7 +525,7 @@ void MovementAIComponent::SetDestination(const NiPoint3& value) { | ||||
| 		m_CurrentPath.push_back(point); | ||||
| 	} | ||||
|  | ||||
| 	m_CurrentPath.push_back(computedPath.at(computedPath.size() - 1])); | ||||
| 	m_CurrentPath.push_back(computedPath.at(computedPath.size() - 1)); | ||||
|  | ||||
| 	m_PathIndex = 0; | ||||
|  | ||||
|   | ||||
| @@ -222,6 +222,8 @@ public: | ||||
| 	 */ | ||||
| 	static float GetBaseSpeed(LOT lot); | ||||
|  | ||||
| 	void ArrivedAtPathWaypoint(); | ||||
|  | ||||
| private: | ||||
|  | ||||
| 	/** | ||||
|   | ||||
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	 Aaron Kimbre
					Aaron Kimbre