mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-03-04 23:59:50 +00:00
WIP working state
This commit is contained in:
@@ -3,6 +3,8 @@
|
||||
|
||||
#include <cstdint>
|
||||
#include <optional>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
|
||||
class IPlayKeys {
|
||||
public:
|
||||
@@ -10,6 +12,10 @@ public:
|
||||
// Optional of bool may seem pointless, however the optional indicates if the playkey exists
|
||||
// and the bool indicates if the playkey is active.
|
||||
virtual std::optional<bool> IsPlaykeyActive(const int32_t playkeyId) = 0;
|
||||
|
||||
// Get paginated list of play keys with optional search/filtering for DataTables
|
||||
// Returns a JSON-formatted string with the play key data and metadata
|
||||
virtual std::string GetPlayKeysTable(uint32_t start, uint32_t length, const std::string_view search = "", uint32_t orderColumn = 0, bool orderAsc = true) = 0;
|
||||
};
|
||||
|
||||
#endif //!__IPLAYKEYS__H__
|
||||
|
||||
Reference in New Issue
Block a user