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https://github.com/DarkflameUniverse/DarkflameServer.git
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Imminuty updates (#925)
* WIP Immunities * Immunity getters * remove redundent variable replace it use with it's equivalent * remove unused lookups, fix typos * fix tests * added imunity test * address feedback * more immunity tests * explicit this
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@@ -366,7 +366,7 @@ enum eControlSceme {
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SCHEME_WEAR_A_ROBOT //== freecam?
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};
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enum eStunState {
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enum class eStateChangeType : uint32_t {
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PUSH,
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POP
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};
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@@ -293,6 +293,7 @@ enum GAME_MSG : unsigned short {
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GAME_MSG_POP_EQUIPPED_ITEMS_STATE = 192,
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GAME_MSG_SET_GM_LEVEL = 193,
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GAME_MSG_SET_STUNNED = 198,
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GAME_MSG_SET_STUN_IMMUNITY = 200,
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GAME_MSG_KNOCKBACK = 202,
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GAME_MSG_REBUILD_CANCEL = 209,
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GAME_MSG_ENABLE_REBUILD = 213,
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@@ -512,6 +513,7 @@ enum GAME_MSG : unsigned short {
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GAME_MSG_UPDATE_CHAT_MODE = 1395,
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GAME_MSG_VEHICLE_NOTIFY_FINISHED_RACE = 1396,
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GAME_MSG_SET_CONSUMABLE_ITEM = 1409,
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GAME_MSG_SET_STATUS_IMMUNITY = 1435,
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GAME_MSG_SET_PET_NAME_MODERATED = 1448,
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GAME_MSG_MODIFY_LEGO_SCORE = 1459,
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GAME_MSG_RESTORE_TO_POST_LOAD_STATS = 1468,
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