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oopsie, send it
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@ -724,6 +724,7 @@ void HandleMasterPacket(Packet* packet) {
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load.zoneID = Game::zoneManager->GetZoneID();
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load.checksum = zone->GetChecksum();
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load.position = pos;
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load.Send(it->second.sysAddr);
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}
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if (Game::server->GetZoneID() == 0) {
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