Overaul, need to test

This commit is contained in:
Aaron Kimbre 2025-01-19 00:25:20 -06:00
parent 6cd1310460
commit 7b1d6948c3
19 changed files with 598 additions and 572 deletions

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@ -7,7 +7,8 @@ enum class eConnectionType : uint16_t {
CHAT,
WORLD = 4,
CLIENT,
MASTER
MASTER,
UNKNOWN
};
#endif //!__ECONNECTIONTYPE__H__

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@ -8,27 +8,14 @@
#include "dCommonVars.h"
#include "NiQuaternion.h"
#include "NiPoint3.h"
#include "MailInfo.h"
namespace RakNet {
class BitStream;
}
class IMail {
public:
struct MailInfo {
std::string senderUsername;
std::string recipient;
std::string subject;
std::string body;
uint64_t id{};
uint32_t senderId{};
uint32_t receiverId{};
uint64_t timeSent{};
bool wasRead{};
struct {
LWOOBJID itemID{};
int32_t itemCount{};
LOT itemLOT{};
LWOOBJID itemSubkey{};
};
};
// Insert a new mail into the database.
virtual void InsertNewMail(const MailInfo& mail) = 0;

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@ -79,14 +79,14 @@ public:
void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
void InsertNewBugReport(const IBugReports::Info& info) override;
void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
void InsertNewMail(const IMail::MailInfo& mail) override;
void InsertNewMail(const MailInfo& mail) override;
void InsertNewUgcModel(
std::istringstream& sd0Data,
const uint32_t blueprintId,
const uint32_t accountId,
const uint32_t characterId) override;
std::vector<IMail::MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
std::optional<IMail::MailInfo> GetMail(const uint64_t mailId) override;
std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
std::optional<MailInfo> GetMail(const uint64_t mailId) override;
uint32_t GetUnreadMailCount(const uint32_t characterId) override;
void MarkMailRead(const uint64_t mailId) override;
void DeleteMail(const uint64_t mailId) override;

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@ -1,6 +1,7 @@
#include "MySQLDatabase.h"
void MySQLDatabase::InsertNewMail(const IMail::MailInfo& mail) {
void MySQLDatabase::InsertNewMail(const MailInfo& mail) {
ExecuteInsert(
"INSERT INTO `mail` "
"(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`)"
@ -18,17 +19,17 @@ void MySQLDatabase::InsertNewMail(const IMail::MailInfo& mail) {
mail.itemCount);
}
std::vector<IMail::MailInfo> MySQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
std::vector<MailInfo> MySQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
auto res = ExecuteSelect(
"SELECT id, subject, body, sender_name, attachment_id, attachment_lot, attachment_subkey, attachment_count, was_read, time_sent"
" FROM mail WHERE receiver_id=? limit ?;",
characterId, numberOfMail);
std::vector<IMail::MailInfo> toReturn;
std::vector<MailInfo> toReturn;
toReturn.reserve(res->rowsCount());
while (res->next()) {
IMail::MailInfo mail;
MailInfo mail;
mail.id = res->getUInt64("id");
mail.subject = res->getString("subject").c_str();
mail.body = res->getString("body").c_str();
@ -46,14 +47,14 @@ std::vector<IMail::MailInfo> MySQLDatabase::GetMailForPlayer(const uint32_t char
return toReturn;
}
std::optional<IMail::MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
std::optional<MailInfo> MySQLDatabase::GetMail(const uint64_t mailId) {
auto res = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
if (!res->next()) {
return std::nullopt;
}
IMail::MailInfo toReturn;
MailInfo toReturn;
toReturn.itemLOT = res->getInt("attachment_lot");
toReturn.itemCount = res->getInt("attachment_count");

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@ -77,14 +77,14 @@ public:
void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
void InsertNewBugReport(const IBugReports::Info& info) override;
void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
void InsertNewMail(const IMail::MailInfo& mail) override;
void InsertNewMail(const MailInfo& mail) override;
void InsertNewUgcModel(
std::istringstream& sd0Data,
const uint32_t blueprintId,
const uint32_t accountId,
const uint32_t characterId) override;
std::vector<IMail::MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
std::optional<IMail::MailInfo> GetMail(const uint64_t mailId) override;
std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
std::optional<MailInfo> GetMail(const uint64_t mailId) override;
uint32_t GetUnreadMailCount(const uint32_t characterId) override;
void MarkMailRead(const uint64_t mailId) override;
void DeleteMail(const uint64_t mailId) override;

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@ -1,6 +1,6 @@
#include "SQLiteDatabase.h"
void SQLiteDatabase::InsertNewMail(const IMail::MailInfo& mail) {
void SQLiteDatabase::InsertNewMail(const MailInfo& mail) {
ExecuteInsert(
"INSERT INTO `mail` "
"(`sender_id`, `sender_name`, `receiver_id`, `receiver_name`, `time_sent`, `subject`, `body`, `attachment_id`, `attachment_lot`, `attachment_subkey`, `attachment_count`, `was_read`)"
@ -18,16 +18,16 @@ void SQLiteDatabase::InsertNewMail(const IMail::MailInfo& mail) {
mail.itemCount);
}
std::vector<IMail::MailInfo> SQLiteDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
std::vector<MailInfo> SQLiteDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
auto [_, res] = ExecuteSelect(
"SELECT id, subject, body, sender_name, attachment_id, attachment_lot, attachment_subkey, attachment_count, was_read, time_sent"
" FROM mail WHERE receiver_id=? limit ?;",
characterId, numberOfMail);
std::vector<IMail::MailInfo> toReturn;
std::vector<MailInfo> toReturn;
while (!res.eof()) {
IMail::MailInfo mail;
MailInfo mail;
mail.id = res.getInt64Field("id");
mail.subject = res.getStringField("subject");
mail.body = res.getStringField("body");
@ -46,14 +46,14 @@ std::vector<IMail::MailInfo> SQLiteDatabase::GetMailForPlayer(const uint32_t cha
return toReturn;
}
std::optional<IMail::MailInfo> SQLiteDatabase::GetMail(const uint64_t mailId) {
std::optional<MailInfo> SQLiteDatabase::GetMail(const uint64_t mailId) {
auto [_, res] = ExecuteSelect("SELECT attachment_lot, attachment_count FROM mail WHERE id=? LIMIT 1;", mailId);
if (res.eof()) {
return std::nullopt;
}
IMail::MailInfo toReturn;
MailInfo toReturn;
toReturn.itemLOT = res.getIntField("attachment_lot");
toReturn.itemCount = res.getIntField("attachment_count");

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@ -184,7 +184,7 @@ void TestSQLDatabase::InsertCheatDetection(const IPlayerCheatDetections::Info& i
}
void TestSQLDatabase::InsertNewMail(const IMail::MailInfo& mail) {
void TestSQLDatabase::InsertNewMail(const MailInfo& mail) {
}
@ -192,11 +192,11 @@ void TestSQLDatabase::InsertNewUgcModel(std::istringstream& sd0Data, const uint3
}
std::vector<IMail::MailInfo> TestSQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
std::vector<MailInfo> TestSQLDatabase::GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) {
return {};
}
std::optional<IMail::MailInfo> TestSQLDatabase::GetMail(const uint64_t mailId) {
std::optional<MailInfo> TestSQLDatabase::GetMail(const uint64_t mailId) {
return {};
}

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@ -56,14 +56,14 @@ class TestSQLDatabase : public GameDatabase {
void UpdatePerformanceCost(const LWOZONEID& zoneId, const float performanceCost) override;
void InsertNewBugReport(const IBugReports::Info& info) override;
void InsertCheatDetection(const IPlayerCheatDetections::Info& info) override;
void InsertNewMail(const IMail::MailInfo& mail) override;
void InsertNewMail(const MailInfo& mail) override;
void InsertNewUgcModel(
std::istringstream& sd0Data,
const uint32_t blueprintId,
const uint32_t accountId,
const uint32_t characterId) override;
std::vector<IMail::MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
std::optional<IMail::MailInfo> GetMail(const uint64_t mailId) override;
std::vector<MailInfo> GetMailForPlayer(const uint32_t characterId, const uint32_t numberOfMail) override;
std::optional<MailInfo> GetMail(const uint64_t mailId) override;
uint32_t GetUnreadMailCount(const uint32_t characterId) override;
void MarkMailRead(const uint64_t mailId) override;
void DeleteMail(const uint64_t mailId) override;

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@ -786,7 +786,7 @@ void CharacterComponent::AwardClaimCodes() {
subject << "%[RewardCodes_" << rewardCode << "_subjectText]";
std::ostringstream body;
body << "%[RewardCodes_" << rewardCode << "_bodyText]";
Mail::SendMail(LWOOBJID_EMPTY, "%[MAIL_SYSTEM_NOTIFICATION]", m_Parent, subject.str(), body.str(), attachmentLOT, 1);
Mail::SendMail(m_Parent, subject.str(), body.str(), attachmentLOT, 1);
}
}

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@ -274,7 +274,7 @@ void InventoryComponent::AddItem(
switch (sourceType) {
case 0:
Mail::SendMail(LWOOBJID_EMPTY, "Darkflame Universe", m_Parent, "Lost Reward", "You received an item and didn&apos;t have room for it.", lot, size);
Mail::SendMail(m_Parent, "%[MAIL_ACTIVITY_OVERFLOW_HEADER]", "%[MAIL_ACTIVITY_OVERFLOW_BODY]", lot, size);
break;
case 1:

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@ -26,12 +26,280 @@
#include "eMissionTaskType.h"
#include "eReplicaComponentType.h"
#include "eConnectionType.h"
#include "User.h"
#include "StringifiedEnum.h"
namespace {
const std::string DefaultSender = "%[MAIL_SYSTEM_NOTIFICATION]";
}
namespace Mail {
std::map<eMessageID, std::function<std::unique_ptr<MailLUBitStream>(const SystemAddress&, Entity* const)>> handlers = {
{eMessageID::SendRequest, [](const SystemAddress& sysAddr, Entity* const player) {
return std::make_unique<SendRequest>();
}},
{eMessageID::DataRequest, [](const SystemAddress& sysAddr, Entity* const player) {
return std::make_unique<DataRequest>();
}},
{eMessageID::AttachmentCollectRequest, [](const SystemAddress& sysAddr, Entity* const player) {
return std::make_unique<AttachmentCollectRequest>();
}},
{eMessageID::DeleteRequest, [](const SystemAddress& sysAddr, Entity* const player) {
return std::make_unique<DeleteRequest>();
}},
{eMessageID::ReadRequest, [](const SystemAddress& sysAddr, Entity* const player) {
return std::make_unique<ReadRequest>();
}},
{eMessageID::NotificationRequest, [](const SystemAddress& sysAddr, Entity* const player) {
return std::make_unique<NotificationRequest>();
}},
};
void MailLUBitStream::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(messageID);
}
bool MailLUBitStream::Deserialize(RakNet::BitStream& bitstream) {
VALIDATE_READ(bitstream.Read(messageID));
return true;
}
bool SendRequest::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(mailInfo.Deserialize(bitStream));
return true;
}
void SendRequest::Handle() {
//std::string subject = GeneralUtils::WStringToString(ReadFromPacket(packet, 50));
//std::string body = GeneralUtils::WStringToString(ReadFromPacket(packet, 400));
//std::string recipient = GeneralUtils::WStringToString(ReadFromPacket(packet, 32));
// Check if the player has restricted mail access
auto* character = player->GetCharacter();
if (!character) return;
if (character->HasPermission(ePermissionMap::RestrictedMailAccess) || character->GetParentUser()->GetIsMuted()) {
// Send a message to the player
ChatPackets::SendSystemMessage(
sysAddr,
u"This character has restricted mail access."
);
SendResponse(Mail::eSendResponse::SenderAccountIsMuted).Send(sysAddr);
return;
}
//Cleanse recipient:
mailInfo.recipient = std::regex_replace(mailInfo.recipient, std::regex("[^0-9a-zA-Z]+"), "");
//Inventory::InventoryType itemType;
int mailCost = Game::zoneManager->GetWorldConfig()->mailBaseFee;
int stackSize = 0;
auto inv = static_cast<InventoryComponent*>(player->GetComponent(eReplicaComponentType::INVENTORY));
Item* item = nullptr;
if (mailInfo.itemID > 0 && mailInfo.itemCount > 0 && inv) {
item = inv->FindItemById(mailInfo.itemID);
if (item) {
mailCost += (item->GetInfo().baseValue * Game::zoneManager->GetWorldConfig()->mailPercentAttachmentFee);
stackSize = item->GetCount();
mailInfo.itemLOT = item->GetLot();
} else {
SendResponse(eSendResponse::AttachmentNotFound).Send(sysAddr);
return;
}
}
//Check if we can even send this mail (negative coins bug):
if (player->GetCharacter()->GetCoins() - mailCost < 0) {
SendResponse(eSendResponse::NotEnoughCoins).Send(sysAddr);
return;
}
//Get the receiver's id:
auto receiverID = Database::Get()->GetCharacterInfo(mailInfo.recipient);
if (!receiverID) {
SendResponse(Mail::eSendResponse::RecipientNotFound).Send(sysAddr);
return;
}
//Check if we have a valid receiver:
if (GeneralUtils::CaseInsensitiveStringCompare(mailInfo.recipient, character->GetName()) || receiverID->id == character->GetID()) {
SendResponse(Mail::eSendResponse::CannotMailSelf).Send(sysAddr);
return;
} else {
Database::Get()->InsertNewMail(mailInfo);
}
SendResponse(Mail::eSendResponse::Success).Send(sysAddr);
player->GetCharacter()->SetCoins(player->GetCharacter()->GetCoins() - mailCost, eLootSourceType::MAIL);
LOG("Seeing if we need to remove item with ID/count/LOT: %i %i %i", mailInfo.itemID, mailInfo.itemCount, mailInfo.itemLOT);
if (inv && mailInfo.itemLOT != 0 && mailInfo.itemCount > 0 && item) {
LOG("Trying to remove item with ID/count/LOT: %i %i %i", mailInfo.itemID, mailInfo.itemCount, mailInfo.itemLOT);
inv->RemoveItem(mailInfo.itemLOT, mailInfo.itemCount, INVALID, true);
auto* missionCompoent = player->GetComponent<MissionComponent>();
if (missionCompoent != nullptr) {
missionCompoent->Progress(eMissionTaskType::GATHER, mailInfo.itemLOT, LWOOBJID_EMPTY, "", -mailInfo.itemCount);
}
}
character->SaveXMLToDatabase();
}
void SendResponse::Serialize(RakNet::BitStream& bitStream) const {
MailLUBitStream::Serialize(bitStream);
bitStream.Write(response);
}
void NotificationResponse::Serialize(RakNet::BitStream& bitStream) const {
MailLUBitStream::Serialize(bitStream);
bitStream.Write(notification);
bitStream.Write<uint64_t>(0); // unused
bitStream.Write<uint64_t>(0); // unused
bitStream.Write(auctionID);
bitStream.Write<uint64_t>(0); // unused
bitStream.Write(mailCount);
}
void DataRequest::Handle() {
auto playerMail = Database::Get()->GetMailForPlayer(player->GetObjectID());
if (playerMail.size() > 0) {
DataResponse response;
response.playerMail = playerMail;
response.Send(sysAddr);
}
}
void DataResponse::Serialize(RakNet::BitStream& bitStream) const {
MailLUBitStream::Serialize(bitStream);
bitStream.Write(this->throttled);
bitStream.Write<uint16_t>(this->playerMail.size());
bitStream.Write<uint16_t>(0); // packing
for (const auto& mail : this->playerMail) {
mail.Serialize(bitStream);
}
}
bool AttachmentCollectRequest::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(mailID));
VALIDATE_READ(bitStream.Read(playerID));
return true;
}
void AttachmentCollectRequest::Handle() {
if (mailID > 0 && playerID == player->GetObjectID()) {
auto playerMail = Database::Get()->GetMail(mailID);
LOT attachmentLOT = 0;
uint32_t attachmentCount = 0;
if (playerMail) {
attachmentLOT = playerMail->itemLOT;
attachmentCount = playerMail->itemCount;
}
auto inv = player->GetComponent<InventoryComponent>();
if (!inv) return;
inv->AddItem(attachmentLOT, attachmentCount, eLootSourceType::MAIL);
Database::Get()->ClaimMailItem(mailID);
AttachmentCollectResponse(eRemoveAttachmentResponse::Success, mailID).Send(sysAddr);
}
}
void AttachmentCollectResponse::Serialize(RakNet::BitStream& bitStream) const {
MailLUBitStream::Serialize(bitStream);
bitStream.Write(status);
bitStream.Write(mailID);
}
bool DeleteRequest::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(mailID));
VALIDATE_READ(bitStream.Read(playerID));
return true;
}
void DeleteRequest::Handle() {
DeleteResponse response(mailID);
if (mailID > 0) {
Database::Get()->DeleteMail(mailID);
response.status = eDeleteResponse::Success;
}
response.Send(sysAddr);
}
void DeleteResponse::Serialize(RakNet::BitStream& bitStream) const {
MailLUBitStream::Serialize(bitStream);
bitStream.Write(status);
bitStream.Write(mailID);
}
bool ReadRequest::Deserialize(RakNet::BitStream& bitStream) {
int32_t unknown;
VALIDATE_READ(bitStream.Read(unknown));
VALIDATE_READ(bitStream.Read(mailID));
return true;
}
void ReadRequest::Handle() {
ReadResponse response;
response.mailID = mailID;
response.status = eReadResponse::Success;
if (mailID > 0) Database::Get()->MarkMailRead(mailID);
else response.status = eReadResponse::UnknownError;
response.Send(sysAddr);
}
void ReadResponse::Serialize(RakNet::BitStream& bitStream) const {
MailLUBitStream::Serialize(bitStream);
bitStream.Write(status);
bitStream.Write(mailID);
}
void NotificationRequest::Handle() {
auto unreadMailCount = Database::Get()->GetUnreadMailCount(player->GetObjectID());
if (unreadMailCount > 0) NotificationResponse(eNotificationResponse::NewMail, unreadMailCount).Send(sysAddr);
}
}
// Non Stuct Functions
void Mail::HandleMail(RakNet::BitStream& inStream, const SystemAddress& sysAddr, Entity* player) {
MailLUBitStream data;
if (!data.Deserialize(inStream)) {
LOG_DEBUG("Error Reading Mail header");
return;
}
auto it = handlers.find(data.messageID);
if (it != handlers.end()) {
auto mail_data = it->second(sysAddr, player);
if (!mail_data->Deserialize(inStream)) {
LOG_DEBUG("Error Reading Mail Data");
return;
}
mail_data->Handle();
} else {
LOG_DEBUG("Unhandled Mail Packet with ID: %i", data.messageID);
}
}
void Mail::SendMail(const Entity* recipient, const std::string& subject, const std::string& body, const LOT attachment,
const uint16_t attachmentCount) {
SendMail(
LWOOBJID_EMPTY,
ServerName,
DefaultSender,
recipient->GetObjectID(),
recipient->GetCharacter()->GetName(),
subject,
@ -46,7 +314,7 @@ void Mail::SendMail(const LWOOBJID recipient, const std::string& recipientName,
const std::string& body, const LOT attachment, const uint16_t attachmentCount, const SystemAddress& sysAddr) {
SendMail(
LWOOBJID_EMPTY,
ServerName,
DefaultSender,
recipient,
recipientName,
subject,
@ -75,7 +343,7 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, const
void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJID recipient,
const std::string& recipientName, const std::string& subject, const std::string& body, const LOT attachment,
const uint16_t attachmentCount, const SystemAddress& sysAddr) {
IMail::MailInfo mailInsert;
MailInfo mailInsert;
mailInsert.senderUsername = senderName;
mailInsert.recipient = recipientName;
mailInsert.subject = subject;
@ -91,254 +359,5 @@ void Mail::SendMail(const LWOOBJID sender, const std::string& senderName, LWOOBJ
if (sysAddr == UNASSIGNED_SYSTEM_ADDRESS) return; // TODO: Echo to chat server
SendNotification(sysAddr, 1); //Show the "one new mail" message
}
void Mail::HandleMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
int mailStuffID = 0;
packet.Read(mailStuffID);
auto returnVal = std::async(std::launch::async, [&packet, &sysAddr, entity, mailStuffID]() {
Mail::MailMessageID stuffID = MailMessageID(mailStuffID);
switch (stuffID) {
case MailMessageID::AttachmentCollect:
Mail::HandleAttachmentCollect(packet, sysAddr, entity);
break;
case MailMessageID::DataRequest:
Mail::HandleDataRequest(packet, sysAddr, entity);
break;
case MailMessageID::MailDelete:
Mail::HandleMailDelete(packet, sysAddr);
break;
case MailMessageID::MailRead:
Mail::HandleMailRead(packet, sysAddr);
break;
case MailMessageID::NotificationRequest:
Mail::HandleNotificationRequest(sysAddr, entity->GetObjectID());
break;
case MailMessageID::Send:
Mail::HandleSendMail(packet, sysAddr, entity);
break;
default:
LOG("Unhandled and possibly undefined MailStuffID: %i", int(stuffID));
}
});
}
void Mail::HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity) {
//std::string subject = GeneralUtils::WStringToString(ReadFromPacket(packet, 50));
//std::string body = GeneralUtils::WStringToString(ReadFromPacket(packet, 400));
//std::string recipient = GeneralUtils::WStringToString(ReadFromPacket(packet, 32));
// Check if the player has restricted mail access
auto* character = entity->GetCharacter();
if (!character) return;
if (character->HasPermission(ePermissionMap::RestrictedMailAccess)) {
// Send a message to the player
ChatPackets::SendSystemMessage(
sysAddr,
u"This character has restricted mail access."
);
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::SenderAccountIsMuted);
return;
}
LUWString subjectRead(50);
packet.Read(subjectRead);
LUWString bodyRead(400);
packet.Read(bodyRead);
LUWString recipientRead(32);
packet.Read(recipientRead);
const std::string subject = subjectRead.GetAsString();
const std::string body = bodyRead.GetAsString();
//Cleanse recipient:
const std::string recipient = std::regex_replace(recipientRead.GetAsString(), std::regex("[^0-9a-zA-Z]+"), "");
uint64_t unknown64 = 0;
LWOOBJID attachmentID;
uint16_t attachmentCount;
packet.Read(unknown64);
packet.Read(attachmentID);
packet.Read(attachmentCount); //We don't care about the rest of the packet.
uint32_t itemID = static_cast<uint32_t>(attachmentID);
LOT itemLOT = 0;
//Inventory::InventoryType itemType;
int mailCost = Game::zoneManager->GetWorldConfig()->mailBaseFee;
int stackSize = 0;
auto inv = static_cast<InventoryComponent*>(entity->GetComponent(eReplicaComponentType::INVENTORY));
Item* item = nullptr;
if (itemID > 0 && attachmentCount > 0 && inv) {
item = inv->FindItemById(attachmentID);
if (item) {
mailCost += (item->GetInfo().baseValue * Game::zoneManager->GetWorldConfig()->mailPercentAttachmentFee);
stackSize = item->GetCount();
itemLOT = item->GetLot();
} else {
Mail::SendSendResponse(sysAddr, MailSendResponse::AttachmentNotFound);
return;
}
}
//Check if we can even send this mail (negative coins bug):
if (entity->GetCharacter()->GetCoins() - mailCost < 0) {
Mail::SendSendResponse(sysAddr, MailSendResponse::NotEnoughCoins);
return;
}
//Get the receiver's id:
auto receiverID = Database::Get()->GetCharacterInfo(recipient);
if (!receiverID) {
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::RecipientNotFound);
return;
}
//Check if we have a valid receiver:
if (GeneralUtils::CaseInsensitiveStringCompare(recipient, character->GetName()) || receiverID->id == character->GetID()) {
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::CannotMailSelf);
return;
} else {
IMail::MailInfo mailInsert;
mailInsert.senderUsername = character->GetName();
mailInsert.recipient = recipient;
mailInsert.subject = subject;
mailInsert.body = body;
mailInsert.senderId = character->GetID();
mailInsert.receiverId = receiverID->id;
mailInsert.itemCount = attachmentCount;
mailInsert.itemID = itemID;
mailInsert.itemLOT = itemLOT;
mailInsert.itemSubkey = LWOOBJID_EMPTY;
Database::Get()->InsertNewMail(mailInsert);
}
Mail::SendSendResponse(sysAddr, Mail::MailSendResponse::Success);
entity->GetCharacter()->SetCoins(entity->GetCharacter()->GetCoins() - mailCost, eLootSourceType::MAIL);
LOG("Seeing if we need to remove item with ID/count/LOT: %i %i %i", itemID, attachmentCount, itemLOT);
if (inv && itemLOT != 0 && attachmentCount > 0 && item) {
LOG("Trying to remove item with ID/count/LOT: %i %i %i", itemID, attachmentCount, itemLOT);
inv->RemoveItem(itemLOT, attachmentCount, INVALID, true);
auto* missionCompoent = entity->GetComponent<MissionComponent>();
if (missionCompoent != nullptr) {
missionCompoent->Progress(eMissionTaskType::GATHER, itemLOT, LWOOBJID_EMPTY, "", -attachmentCount);
}
}
character->SaveXMLToDatabase();
}
void Mail::HandleDataRequest(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player) {
auto playerMail = Database::Get()->GetMailForPlayer(player->GetCharacter()->GetID(), 20);
RakNet::BitStream bitStream;
Mail::Data data = Mail::Data(playerMail);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::HandleAttachmentCollect(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player) {
int unknown;
uint64_t mailID;
LWOOBJID playerID;
packet.Read(unknown);
packet.Read(mailID);
packet.Read(playerID);
if (mailID > 0 && playerID == player->GetObjectID()) {
auto playerMail = Database::Get()->GetMail(mailID);
LOT attachmentLOT = 0;
uint32_t attachmentCount = 0;
if (playerMail) {
attachmentLOT = playerMail->itemLOT;
attachmentCount = playerMail->itemCount;
}
auto inv = player->GetComponent<InventoryComponent>();
if (!inv) return;
inv->AddItem(attachmentLOT, attachmentCount, eLootSourceType::MAIL);
Mail::SendAttachmentRemoveConfirm(sysAddr, mailID);
Database::Get()->ClaimMailItem(mailID);
}
}
void Mail::HandleMailDelete(RakNet::BitStream& packet, const SystemAddress& sysAddr) {
int unknown;
uint64_t mailID;
LWOOBJID playerID;
packet.Read(unknown);
packet.Read(mailID);
packet.Read(playerID);
if (mailID > 0) Mail::SendDeleteConfirm(sysAddr, mailID, playerID);
}
void Mail::HandleMailRead(RakNet::BitStream& packet, const SystemAddress& sysAddr) {
int unknown;
uint64_t mailID;
packet.Read(unknown);
packet.Read(mailID);
if (mailID > 0) Mail::SendReadConfirm(sysAddr, mailID);
}
void Mail::HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t objectID) {
auto unreadMailCount = Database::Get()->GetUnreadMailCount(objectID);
if (unreadMailCount > 0) Mail::SendNotification(sysAddr, unreadMailCount);
}
void Mail::SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response) {
RakNet::BitStream bitStream;
Mail::Response data = Mail::Response(response);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::SendNotification(const SystemAddress& sysAddr, int mailCount) {
RakNet::BitStream bitStream;
Mail::Notification data = Mail::Notification(MailNotification::NewMail, mailCount);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::SendAttachmentRemoveConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
RakNet::BitStream bitStream;
AttachmentCollect data = AttachmentCollect(MailRemoveAttachment::Success, mailID);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
}
void Mail::SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOOBJID playerID) {
RakNet::BitStream bitStream;
DeleteMail data = DeleteMail(MailDeleteResponse::Success, mailID);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
Database::Get()->DeleteMail(mailID);
}
void Mail::SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID) {
RakNet::BitStream bitStream;
Read data = Read(MailReadResponse::Success, mailID);
bitStream.Write(data);
Game::server->Send(bitStream, sysAddr, false);
Database::Get()->MarkMailRead(mailID);
NotificationResponse(eNotificationResponse::NewMail).Send(sysAddr);
}

View File

@ -5,25 +5,24 @@
#include "BitStream.h"
#include "RakNetTypes.h"
#include "dCommonVars.h"
template <typename T>
struct LUHeader;
#include "BitStreamUtils.h"
#include "MailInfo.h"
class Entity;
namespace Mail {
enum class MailMessageID : uint32_t {
Send = 0,
enum class eMessageID : uint32_t {
SendRequest = 0,
SendResponse,
Notification,
NotificationResponse,
DataRequest,
MailData,
AttachmentCollect,
AttachmentCollectConfirm,
MailDelete,
MailDeleteConfirm,
MailRead,
MailReadConfirm,
DataResponse,
AttachmentCollectRequest,
AttachmentCollectResponse,
DeleteRequest,
DeleteResponse,
ReadRequest,
ReadResponse,
NotificationRequest,
AuctionCreate,
AuctionCreationResponse,
@ -36,7 +35,7 @@ namespace Mail {
UnknownError
};
enum class MailSendResponse : uint32_t {
enum class eSendResponse : uint32_t {
Success = 0,
NotEnoughCoins,
AttachmentNotFound,
@ -54,15 +53,15 @@ namespace Mail {
UnknownError
};
enum class MailDeleteResponse : uint32_t {
enum class eDeleteResponse : uint32_t {
Success = 0,
HasAttachements,
NotFoud,
NotFound,
Throttled,
UnknownError
};
enum class MailRemoveAttachment : uint32_t {
enum class eRemoveAttachmentResponse : uint32_t {
Success = 0,
AttachmentNotFound,
NoSpaceInInventory,
@ -71,7 +70,7 @@ namespace Mail {
UnknownError
};
enum class MailNotification : uint32_t {
enum class eNotificationResponse : uint32_t {
NewMail = 0,
UnHandled,
AuctionWon,
@ -83,106 +82,118 @@ namespace Mail {
UnknownError
};
enum class MailReadResponse : uint32_t {
enum class eReadResponse : uint32_t {
Success = 0,
UnknownError
};
struct MailInfo {
uint64_t id;
std::string senderUsername;
std::string recipient;
std::string subject;
std::string body;
uint32_t senderId;
uint32_t receiverId;
uint32_t itemCount;
uint32_t itemID;
LOT itemLOT;
LWOOBJID itemSubkey;
struct MailLUBitStream : public LUBitStream {
eMessageID messageID = eMessageID::UnknownError;
const SystemAddress sysAddr = UNASSIGNED_SYSTEM_ADDRESS;
Entity* const player = nullptr;
MailLUBitStream() = default;
MailLUBitStream(eMessageID _messageID) : LUBitStream(eConnectionType::CLIENT, MessageType::Client::MAIL), messageID{_messageID} {};
MailLUBitStream(const SystemAddress& _sysAddr, Entity* const _player) : sysAddr(_sysAddr), player(_player) {};
virtual void Serialize(RakNet::BitStream& bitStream) const override;
virtual bool Deserialize(RakNet::BitStream& bitStream) override;
virtual void Handle() override {};
};
struct MailLUHeader {
LUHeader<MessageType::Client> header = LUHeader<MessageType::Client>(eConnectionType::CLIENT, MessageType::Client::MAIL);
MailMessageID messageID;
struct SendRequest : public MailLUBitStream {
MailInfo mailInfo;
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct Data {
MailLUHeader header;
uint32_t throttled = 0;
std::vector<IMail::MailInfo> playerMail;
Data() = delete;
Data(std::vector<IMail::MailInfo> mailData) {
this->header.messageID = MailMessageID::MailData;
this->playerMail = mailData;
}
};
struct Response {
MailLUHeader header;
MailSendResponse response;
Response() = delete;
Response(MailSendResponse response) {
this->header.messageID = MailMessageID::SendResponse;
this->response = response;
}
};
struct Notification {
MailLUHeader header;
MailNotification notification;
LWOOBJID auctionID = 0;
uint32_t mailCount = 0;
struct SendResponse :public MailLUBitStream {
eSendResponse response = eSendResponse::UnknownError;
Notification() = delete;
Notification(MailNotification notification, uint32_t mailCount, LWOOBJID auctionID = LWOOBJID_EMPTY) {
this->header.messageID = MailMessageID::Notification;
this->notification = notification;
this->auctionID = auctionID;
this->mailCount = mailCount;
}
SendResponse(eSendResponse _response) : MailLUBitStream(eMessageID::SendResponse), response{_response} {};
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct AttachmentCollect {
MailLUHeader header;
MailRemoveAttachment status;
uint64_t mailID;
struct NotificationResponse : public MailLUBitStream {
eNotificationResponse notification = eNotificationResponse::UnknownError;
LWOOBJID auctionID = LWOOBJID_EMPTY;
uint32_t mailCount = 1;
AttachmentCollect() = delete;
AttachmentCollect(MailRemoveAttachment status, uint64_t mailID) {
this->header.messageID = MailMessageID::AttachmentCollect;
this->status = status;
this->mailID = mailID;
}
NotificationResponse(eNotificationResponse _notification) : MailLUBitStream(eMessageID::NotificationResponse), notification{_notification} {};
NotificationResponse(eNotificationResponse _notification, uint32_t _mailCount) : MailLUBitStream(eMessageID::NotificationResponse), notification{_notification}, mailCount{_mailCount} {};
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct DeleteMail {
MailLUHeader header;
MailDeleteResponse status;
uint64_t mailID;
DeleteMail() = delete;
DeleteMail(MailDeleteResponse status, uint64_t mailID) {
this->status = status;
this->mailID = mailID;
}
struct DataRequest : public MailLUBitStream {
void Handle() override;
};
struct Read {
MailLUHeader header;
MailReadResponse status;
uint64_t mailID;
struct DataResponse : public MailLUBitStream {
uint32_t throttled = 0;
std::vector<MailInfo> playerMail;
DataResponse() : MailLUBitStream(eMessageID::DataRequest) {};
void Serialize(RakNet::BitStream& bitStream) const override;
Read() = delete;
Read(MailReadResponse status, uint64_t mailID) {
this->status = status;
this->mailID = mailID;
}
};
const std::string ServerName = "Darkflame Universe";
struct AttachmentCollectRequest : public MailLUBitStream {
uint64_t mailID = 0;
LWOOBJID playerID = LWOOBJID_EMPTY;
AttachmentCollectRequest() : MailLUBitStream(eMessageID::AttachmentCollectRequest) {};
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct AttachmentCollectResponse : public MailLUBitStream {
eRemoveAttachmentResponse status = eRemoveAttachmentResponse::UnknownError;
uint64_t mailID = 0;
AttachmentCollectResponse(eRemoveAttachmentResponse _status, uint64_t _mailID) : MailLUBitStream(eMessageID::AttachmentCollectResponse), status{_status}, mailID{_mailID} {};
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct DeleteRequest : public MailLUBitStream {
uint64_t mailID = 0;
LWOOBJID playerID = LWOOBJID_EMPTY;
DeleteRequest() : MailLUBitStream(eMessageID::DeleteRequest) {};
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct DeleteResponse : public MailLUBitStream {
eDeleteResponse status = eDeleteResponse::UnknownError;
uint64_t mailID = 0;
DeleteResponse(uint64_t _mailID) : MailLUBitStream(eMessageID::DeleteResponse), mailID{_mailID} {};
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct ReadRequest : public MailLUBitStream {
uint64_t mailID = 0;
ReadRequest() : MailLUBitStream(eMessageID::ReadRequest) {};
bool Deserialize(RakNet::BitStream& bitStream) override;
void Handle() override;
};
struct ReadResponse : public MailLUBitStream {
uint64_t mailID = 0;
eReadResponse status = eReadResponse::UnknownError;
ReadResponse() : MailLUBitStream(eMessageID::ReadResponse) {};
void Serialize(RakNet::BitStream& bitStream) const override;
};
struct NotificationRequest : public MailLUBitStream {
NotificationRequest() : MailLUBitStream(eMessageID::NotificationRequest) {};
void Handle() override;
};
void HandleMail(RakNet::BitStream& inStream, const SystemAddress& sysAddr, Entity* player);
void SendMail(
const Entity* recipient,
@ -223,113 +234,6 @@ namespace Mail {
uint16_t attachmentCount,
const SystemAddress& sysAddr
);
void HandleMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity);
void HandleSendMail(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* entity);
void HandleDataRequest(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player);
void HandleAttachmentCollect(RakNet::BitStream& packet, const SystemAddress& sysAddr, Entity* player);
void HandleMailDelete(RakNet::BitStream& packet, const SystemAddress& sysAddr);
void HandleMailRead(RakNet::BitStream& packet, const SystemAddress& sysAddr);
void HandleNotificationRequest(const SystemAddress& sysAddr, uint32_t objectID);
void SendSendResponse(const SystemAddress& sysAddr, MailSendResponse response);
void SendNotification(const SystemAddress& sysAddr, int mailCount);
void SendAttachmentRemoveConfirm(const SystemAddress& sysAddr, uint64_t mailID);
void SendDeleteConfirm(const SystemAddress& sysAddr, uint64_t mailID, LWOOBJID playerID);
void SendReadConfirm(const SystemAddress& sysAddr, uint64_t mailID);
};
namespace RakNet {
template <>
inline void RakNet::BitStream::Write<Mail::MailLUHeader>(Mail::MailLUHeader data) {
this->Write<LUHeader<MessageType::Client>>(data.header);
this->Write<uint32_t>(static_cast<uint32_t>(data.messageID));
}
template <>
inline void RakNet::BitStream::Write<Mail::Data>(Mail::Data data) {
this->Write<Mail::MailLUHeader>(data.header);
this->Write(data.throttled);
this->Write<uint16_t>(data.playerMail.size());
this->Write<uint16_t>(0); // packing
for (auto& mail : data.playerMail) {
this->Write(mail.id);
const LUWString subject(mail.subject, 50);
this->Write(subject);
const LUWString body(mail.body, 400);
this->Write(body);
const LUWString sender(mail.senderUsername, 32);
this->Write(sender);
this->Write(uint32_t(0)); // packing
this->Write(uint64_t(0)); // attachedCurrency
this->Write(mail.itemID);
LOT lot = mail.itemLOT;
if (lot <= 0) this->Write(LOT(-1));
else this->Write(lot);
this->Write(uint32_t(0)); // packing
this->Write(mail.itemSubkey);
this->Write<uint16_t>(mail.itemCount);
this->Write(uint8_t(0)); // subject type (used for auction)
this->Write(uint8_t(0)); // packing
this->Write(uint32_t(0)); // packing
this->Write<uint64_t>(mail.timeSent); // expiration date
this->Write<uint64_t>(mail.timeSent);// send date
this->Write<uint8_t>(mail.wasRead); // was read
this->Write(uint8_t(0)); // isLocalized
this->Write(uint16_t(0)); // packing
this->Write(uint32_t(0)); // packing
}
}
template <>
inline void RakNet::BitStream::Write<Mail::Response>(Mail::Response data) {
this->Write<Mail::MailLUHeader>(data.header);
this->Write<uint32_t>(static_cast<uint32_t>(data.response));
}
template <>
inline void RakNet::BitStream::Write<Mail::Notification>(Mail::Notification data) {
this->Write<Mail::MailLUHeader>(data.header);
this->Write(data.notification);
this->Write<uint64_t>(0); // unused
this->Write<uint64_t>(0); // unused
this->Write(data.auctionID);
this->Write<uint64_t>(0); // unused
this->Write(data.mailCount);
}
template <>
inline void RakNet::BitStream::Write<Mail::AttachmentCollect>(Mail::AttachmentCollect data) {
this->Write<Mail::MailLUHeader>(data.header);
this->Write(data.status);
this->Write(data.mailID);
}
template <>
inline void RakNet::BitStream::Write<Mail::DeleteMail>(Mail::DeleteMail data) {
this->Write<Mail::MailLUHeader>(data.header);
this->Write(data.status);
this->Write(data.mailID);
}
template <>
inline void RakNet::BitStream::Write<Mail::Read>(Mail::Read data) {
this->Write<Mail::MailLUHeader>(data.header);
this->Write(data.status);
this->Write(data.mailID);
}
}
#endif // !__MAIL_H__

View File

@ -102,7 +102,7 @@ namespace GMGreaterThanZeroCommands {
return;
}
IMail::MailInfo mailInsert;
MailInfo mailInsert;
mailInsert.senderId = entity->GetObjectID();
mailInsert.senderUsername = "Darkflame Universe";
mailInsert.receiverId = receiverID;

29
dNet/BitStreamUtils.cpp Normal file
View File

@ -0,0 +1,29 @@
#include "BitStreamUtils.h"
#include "dServer.h"
#include "BitStream.h"
void LUBitStream::WriteHeader(RakNet::BitStream& bitStream) const {
bitStream.Write<MessageID>(ID_USER_PACKET_ENUM);
bitStream.Write(this->connectionType);
bitStream.Write(this->internalPacketID);
bitStream.Write<uint8_t>(0); // padding
}
bool LUBitStream::ReadHeader(RakNet::BitStream& bitStream) {
MessageID messageID;
bitStream.Read(messageID);
if (messageID != ID_USER_PACKET_ENUM) return false;
VALIDATE_READ(bitStream.Read(this->connectionType));
VALIDATE_READ(bitStream.Read(this->internalPacketID));
uint8_t padding;
VALIDATE_READ(bitStream.Read<uint8_t>(padding));
return true;
}
void LUBitStream::Send(const SystemAddress& sysAddr) const {
RakNet::BitStream bitStream;
this->WriteHeader(bitStream);
this->Serialize(bitStream);
Game::server->Send(bitStream, sysAddr, sysAddr == UNASSIGNED_SYSTEM_ADDRESS);
}

View File

@ -3,18 +3,12 @@
#include "GeneralUtils.h"
#include "BitStream.h"
#include "MessageIdentifiers.h"
#include "eConnectionType.h"
#include <string>
#include <algorithm>
namespace MessageType {
enum class Auth : uint32_t;
enum class Client : uint32_t;
enum class Server : uint32_t;
enum class World : uint32_t;
enum class Master : uint32_t;
}
enum class eConnectionType : uint16_t;
#define VALIDATE_READ(x) do { if (!x) return false; } while (0)
struct LUString {
std::string string;
@ -52,19 +46,28 @@ struct LUWString {
};
};
template <typename T>
struct LUHeader {
MessageID messageID;
eConnectionType connectionType;
T internalPacketID;
struct LUBitStream {
eConnectionType connectionType = eConnectionType::UNKNOWN;
uint32_t internalPacketID = 0xFFFFFFFF;
LUHeader(eConnectionType connectionType, T internalPacketID, MessageID messageID = ID_USER_PACKET_ENUM) {
this->messageID = messageID;
LUBitStream() = default;
template <typename T>
LUBitStream(eConnectionType connectionType, T internalPacketID) {
this->connectionType = connectionType;
this->internalPacketID = internalPacketID;
};
this->internalPacketID = static_cast<uint32_t>(internalPacketID);
}
void WriteHeader(RakNet::BitStream& bitStream) const;
bool ReadHeader(RakNet::BitStream& bitStream);
void Send(const SystemAddress& sysAddr) const;
virtual void Serialize(RakNet::BitStream& bitStream) const {}
virtual bool Deserialize(RakNet::BitStream& bitStream) { return true; }
virtual void Handle() {};
};
namespace BitStreamUtils {
template<typename T>
void WriteHeader(RakNet::BitStream& bitStream, eConnectionType connectionType, T internalPacketID) {
@ -119,46 +122,6 @@ namespace RakNet {
value.string.resize(value.size);
this->Write(value.string);
}
template <>
inline void RakNet::BitStream::Write<LUHeader<MessageType::Auth>>(LUHeader<MessageType::Auth> value) {
this->Write<MessageID>(value.messageID);
this->Write<eConnectionType>(value.connectionType);
this->Write<uint32_t>(static_cast<uint32_t>(value.internalPacketID));
this->Write<uint8_t>(0);
}
template <>
inline void RakNet::BitStream::Write<LUHeader<MessageType::Client>>(LUHeader<MessageType::Client> value) {
this->Write<MessageID>(value.messageID);
this->Write<eConnectionType>(value.connectionType);
this->Write<uint32_t>(static_cast<uint32_t>(value.internalPacketID));
this->Write<uint8_t>(0);
}
template <>
inline void RakNet::BitStream::Write<LUHeader<MessageType::Server>>(LUHeader<MessageType::Server> value) {
this->Write<MessageID>(value.messageID);
this->Write<eConnectionType>(value.connectionType);
this->Write<uint32_t>(static_cast<uint32_t>(value.internalPacketID));
this->Write<uint8_t>(0);
}
template <>
inline void RakNet::BitStream::Write<LUHeader<MessageType::World>>(LUHeader<MessageType::World> value) {
this->Write<MessageID>(value.messageID);
this->Write<eConnectionType>(value.connectionType);
this->Write<uint32_t>(static_cast<uint32_t>(value.internalPacketID));
this->Write<uint8_t>(0);
}
template <>
inline void RakNet::BitStream::Write<LUHeader<MessageType::Master>>(LUHeader<MessageType::Master> value) {
this->Write<MessageID>(value.messageID);
this->Write<eConnectionType>(value.connectionType);
this->Write<uint32_t>(static_cast<uint32_t>(value.internalPacketID));
this->Write<uint8_t>(0);
}
};
#endif //!__BITSTREAMUTILS__H__

View File

@ -1,4 +1,5 @@
set(DNET_SOURCES "AuthPackets.cpp"
"BitStreamUtils.cpp"
"ChatPackets.cpp"
"ClientPackets.cpp"
"dServer.cpp"

87
dNet/MailInfo.cpp Normal file
View File

@ -0,0 +1,87 @@
#include "MailInfo.h"
#include "BitStream.h"
#include "DluAssert.h"
void MailInfo::Serialize(RakNet::BitStream& bitStream) const {
bitStream.Write(id);
const LUWString subject(this->subject, 50);
bitStream.Write(subject);
const LUWString body(this->body, 400);
bitStream.Write(body);
const LUWString sender(this->senderUsername, 32);
bitStream.Write(sender);
bitStream.Write<uint32_t>(0); // packing
bitStream.Write<uint64_t>(0); // attachedCurrency
bitStream.Write(itemID);
LOT lot = itemLOT;
if (lot <= 0) bitStream.Write<LOT>(LOT_NULL);
else bitStream.Write(lot);
bitStream.Write<uint32_t>(0); // packing
bitStream.Write(itemSubkey);
bitStream.Write<uint16_t>(itemCount);
bitStream.Write<uint8_t>(0); // subject type (used for auction)
bitStream.Write<uint8_t>(0); // packing
bitStream.Write<uint32_t>(0); // packing
bitStream.Write<uint64_t>(timeSent); // expiration date
bitStream.Write<uint64_t>(timeSent);// send date
bitStream.Write<uint8_t>(wasRead); // was read
bitStream.Write<uint8_t>(0); // isLocalized
bitStream.Write<uint16_t>(0); // packing
bitStream.Write<uint32_t>(0); // packing
}
bool MailInfo::Deserialize(RakNet::BitStream& bitStream) {
VALIDATE_READ(bitStream.Read(id));
LUWString subject(50);
VALIDATE_READ(bitStream.Read(subject));
this->subject = subject.GetAsString();
LUWString body(400);
VALIDATE_READ(bitStream.Read(body));
this->body = body.GetAsString();
LUWString sender(32);
VALIDATE_READ(bitStream.Read(sender));
this->senderUsername = sender.GetAsString();
bitStream.IgnoreBytes(4); // packing
bitStream.IgnoreBytes(8); // attachedCurrency
VALIDATE_READ(bitStream.Read(itemID));
LOT lot;
VALIDATE_READ(bitStream.Read(lot));
if (lot == LOT_NULL) itemLOT = 0;
else itemLOT = lot;
bitStream.IgnoreBytes(4); // packing
VALIDATE_READ(bitStream.Read(itemSubkey));
VALIDATE_READ(bitStream.Read(itemCount));
bitStream.IgnoreBytes(1); // subject type (used for auction)
bitStream.IgnoreBytes(1); // packing
bitStream.IgnoreBytes(4); // packing
VALIDATE_READ(bitStream.Read(timeSent)); // expiration date
VALIDATE_READ(bitStream.Read(timeSent)); // send date
VALIDATE_READ(bitStream.Read(wasRead)); // was read
bitStream.IgnoreBytes(1); // isLocalized
bitStream.IgnoreBytes(2); // packing
bitStream.IgnoreBytes(4); // packing
DluAssert(bitStream.GetNumberOfUnreadBits() == 0);
return true;
}

33
dNet/MailInfo.h Normal file
View File

@ -0,0 +1,33 @@
#ifndef __MAILINFO_H__
#define __MAILINFO_H__
#include <string>
#include <cstdint>
#include "dCommonVars.h"
namespace RakNet {
class BitStream;
}
struct MailInfo {
std::string senderUsername;
std::string recipient;
std::string subject;
std::string body;
uint64_t id{};
uint32_t senderId{};
uint32_t receiverId{};
uint64_t timeSent{};
bool wasRead{};
struct {
LWOOBJID itemID{};
int32_t itemCount{};
LOT itemLOT{};
LWOOBJID itemSubkey{};
};
void Serialize(RakNet::BitStream& bitStream) const {}
bool Deserialize(RakNet::BitStream& bitStream) { return true; }
};
#endif // __MAILINFO_H__

View File

@ -831,15 +831,20 @@ void HandlePacket(Packet* packet) {
}
if (packet->data[0] != ID_USER_PACKET_ENUM || packet->length < 4) return;
if (static_cast<eConnectionType>(packet->data[1]) == eConnectionType::SERVER) {
if (static_cast<MessageType::Server>(packet->data[3]) == MessageType::Server::VERSION_CONFIRM) {
CINSTREAM;
LUBitStream luBitStream;
luBitStream.ReadHeader(inStream);
if (luBitStream.connectionType == eConnectionType::SERVER) {
if (static_cast<MessageType::Server>(luBitStream.internalPacketID) == MessageType::Server::VERSION_CONFIRM) {
AuthPackets::HandleHandshake(Game::server, packet);
}
}
if (static_cast<eConnectionType>(packet->data[1]) != eConnectionType::WORLD) return;
if (luBitStream.connectionType != eConnectionType::WORLD) return;
switch (static_cast<MessageType::World>(packet->data[3])) {
switch (static_cast<MessageType::World>(luBitStream.internalPacketID)) {
case MessageType::World::VALIDATION: {
CINSTREAM_SKIP_HEADER;
LUWString username;
@ -1185,11 +1190,7 @@ void HandlePacket(Packet* packet) {
}
case MessageType::World::MAIL: {
RakNet::BitStream bitStream(packet->data, packet->length, false);
// FIXME: Change this to the macro to skip the header...
LWOOBJID space;
bitStream.Read(space);
Mail::HandleMail(bitStream, packet->systemAddress, UserManager::Instance()->GetUser(packet->systemAddress)->GetLastUsedChar()->GetEntity());
Mail::HandleMail(inStream, packet->systemAddress, UserManager::Instance()->GetUser(packet->systemAddress)->GetLastUsedChar()->GetEntity());
break;
}