Working in game!

- Add score saving for races
- Fix some bugs
- Still work to do.
This commit is contained in:
David Markowitz
2023-05-09 01:42:11 -07:00
parent 411c9eaf1f
commit 7a067e7b48
7 changed files with 46 additions and 31 deletions

View File

@@ -18,6 +18,7 @@ public:
static bool TakeActivityCost(const Entity* self, LWOOBJID playerID);
static uint32_t GetActivityID(const Entity* self);
void StopActivity(Entity* self, LWOOBJID playerID, uint32_t score, uint32_t value1 = 0, uint32_t value2 = 0, bool quit = false);
void SaveScore(Entity* self, LWOOBJID playerID, uint32_t val1 = 0, uint32_t val2 = 0, uint32_t val3 = 0);
virtual uint32_t CalculateActivityRating(Entity* self, LWOOBJID playerID);
static void GetLeaderboardData(Entity* self, LWOOBJID playerID, uint32_t activityID, uint32_t numResults = 0);
// void FreezePlayer(Entity *self, const LWOOBJID playerID, const bool state) const;