Push my suggestion for CI tests.

This commit is contained in:
Jettford
2023-12-19 15:24:26 +00:00
parent e2391665b9
commit 79b4fa7d3e
6 changed files with 23 additions and 8 deletions

View File

@@ -37,8 +37,6 @@
#include "ePlayerFlag.h"
#include "dConfig.h"
using namespace std;
void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
CBITSTREAM;
@@ -49,11 +47,11 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
User* usr = UserManager::Instance()->GetUser(sysAddr);
if (!entity) {
LOG("Failed to find associated entity (%llu), aborting GM (%X)!", objectID, messageID);
LOG("Failed to find associated entity (%llu), aborting GM (%4i) %s!", objectID, messageID, magic_enum::enum_name(messageID).data());
return;
}
if (messageID != eGameMessageType::READY_FOR_UPDATES) LOG_DEBUG("received game message ID: %i", messageID);
if (messageID != eGameMessageType::READY_FOR_UPDATES) LOG_DEBUG("Received GM with ID and name: %4i, %s", messageID, magic_enum::enum_name(messageID).data());
switch (messageID) {
@@ -344,12 +342,12 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
SyncSkill sync = SyncSkill(inStream); // inStream replaced &bitStream
ostringstream buffer;
std::ostringstream buffer;
for (unsigned int k = 0; k < sync.sBitStream.size(); k++) {
char s;
s = sync.sBitStream.at(k);
buffer << setw(2) << hex << setfill('0') << (int)s << " ";
buffer << std::setw(2) << std::hex << std::setfill('0') << (int)s << " ";
}
if (usr != nullptr) {
@@ -691,7 +689,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const System
GameMessages::HandleCancelDonationOnPlayer(inStream, entity);
break;
default:
LOG_DEBUG("Unknown game message ID: %i", messageID);
LOG_DEBUG("Received Unknown GM with ID: %4i, %s", messageID, magic_enum::enum_name(messageID).data());
break;
}
}