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properties: fix visiting multiple owned by same person (#1325)
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@ -164,6 +164,8 @@ public:
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LWOCLONEID GetCloneId() { return clone_Id; };
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LWOOBJID GetId() const noexcept { return propertyId; }
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private:
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/**
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* This
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@ -101,7 +101,7 @@ void BasePropertyServer::BasePlayerLoaded(Entity* self, Entity* player) {
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missionComponent->Progress(
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eMissionTaskType::VISIT_PROPERTY,
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mapID.GetMapID(),
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mapID.GetCloneID()
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PropertyManagementComponent::Instance()->GetId()
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);
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}
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}
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