convert to unix line endings

This commit is contained in:
Aaron Kimbre
2022-08-05 22:01:59 -05:00
parent ea86988521
commit 72477e01e2
132 changed files with 132 additions and 132 deletions

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@@ -1,4 +1,4 @@
#include "AgJetEffectServer.h"
#include "AgJetEffectServer.h"
#include "GameMessages.h"
#include "EntityManager.h"
#include "SkillComponent.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class AgJetEffectServer final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "AgPropGuard.h"
#include "AgPropGuard.h"
#include "Entity.h"
#include "Character.h"
#include "EntityManager.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class AgPropGuard final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "AgSalutingNpcs.h"
#include "AgSalutingNpcs.h"
#include "GameMessages.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class AgSalutingNpcs final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "BossSpiderQueenEnemyServer.h"
#include "BossSpiderQueenEnemyServer.h"
#include "GeneralUtils.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
/*

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@@ -1,4 +1,4 @@
#include "FvNinjaGuard.h"
#include "FvNinjaGuard.h"
#include "GameMessages.h"
#include "MissionComponent.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class FvNinjaGuard final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "GfBanana.h"
#include "GfBanana.h"
#include "Entity.h"
#include "DestroyableComponent.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class GfBanana final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "GfBananaCluster.h"
#include "GfBananaCluster.h"
#include "Entity.h"
void GfBananaCluster::OnStartup(Entity* self) {

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class GfBananaCluster final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "GfJailkeepMission.h"
#include "GfJailkeepMission.h"
#include "MissionComponent.h"
#include "Character.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class GfJailkeepMission final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "NtSleepingGuard.h"
#include "NtSleepingGuard.h"
#include "GameMessages.h"
#include "MissionComponent.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class NtSleepingGuard final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "SpecialImaginePowerupSpawner.h"
#include "SpecialImaginePowerupSpawner.h"
#include "GameMessages.h"
#include "SkillComponent.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class SpecialImaginePowerupSpawner final : public CppScripts::Script

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@@ -1,4 +1,4 @@
#include "TriggerAmbush.h"
#include "TriggerAmbush.h"
#include "dZoneManager.h"

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@@ -1,4 +1,4 @@
#pragma once
#pragma once
#include "CppScripts.h"
class TriggerAmbush : public CppScripts::Script