mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 02:04:04 +00:00
Convert game message bit stream raw pointers to references (#1465)
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@@ -38,7 +38,7 @@ protected:
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}
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return readFile;
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}
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AMFArrayValue* ReadArrayFromBitStream(RakNet::BitStream* inStream) {
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AMFArrayValue* ReadArrayFromBitStream(RakNet::BitStream& inStream) {
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AMFDeserialize des;
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AMFBaseValue* readArray = des.Read(inStream);
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EXPECT_EQ(readArray->GetValueType(), eAmf::Array);
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@@ -88,7 +88,7 @@ TEST_F(GameMessageTests, SendBlueprintLoadItemResponse) {
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TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
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auto data = ReadFromFile("addStrip");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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AddStripMessage addStrip(ReadArrayFromBitStream(&inStream));
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AddStripMessage addStrip(ReadArrayFromBitStream(inStream));
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ASSERT_FLOAT_EQ(addStrip.GetPosition().GetX(), 50.65);
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ASSERT_FLOAT_EQ(addStrip.GetPosition().GetY(), 178.05);
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ASSERT_EQ(addStrip.GetActionContext().GetStripId(), 0);
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@@ -103,7 +103,7 @@ TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
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TEST_F(GameMessageTests, ControlBehaviorRemoveStrip) {
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auto data = ReadFromFile("removeStrip");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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RemoveStripMessage removeStrip(ReadArrayFromBitStream(&inStream));
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RemoveStripMessage removeStrip(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(static_cast<int32_t>(removeStrip.GetActionContext().GetStripId()), 1);
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ASSERT_EQ(static_cast<int32_t>(removeStrip.GetActionContext().GetStateId()), 0);
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ASSERT_EQ(removeStrip.GetBehaviorId(), -1);
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@@ -112,7 +112,7 @@ TEST_F(GameMessageTests, ControlBehaviorRemoveStrip) {
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TEST_F(GameMessageTests, ControlBehaviorMergeStrips) {
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auto data = ReadFromFile("mergeStrips");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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MergeStripsMessage mergeStrips(ReadArrayFromBitStream(&inStream));
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MergeStripsMessage mergeStrips(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(mergeStrips.GetSourceActionContext().GetStripId(), 2);
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ASSERT_EQ(mergeStrips.GetDestinationActionContext().GetStripId(), 0);
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ASSERT_EQ(static_cast<uint32_t>(mergeStrips.GetSourceActionContext().GetStateId()), 0);
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@@ -124,7 +124,7 @@ TEST_F(GameMessageTests, ControlBehaviorMergeStrips) {
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TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
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auto data = ReadFromFile("splitStrip");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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SplitStripMessage splitStrip(ReadArrayFromBitStream(&inStream));
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SplitStripMessage splitStrip(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(splitStrip.GetBehaviorId(), -1);
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ASSERT_FLOAT_EQ(splitStrip.GetPosition().GetX(), 275.65);
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@@ -139,7 +139,7 @@ TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
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TEST_F(GameMessageTests, ControlBehaviorUpdateStripUI) {
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auto data = ReadFromFile("updateStripUI");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(&inStream));
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UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(inStream));
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ASSERT_FLOAT_EQ(updateStripUi.GetPosition().GetX(), 116.65);
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ASSERT_FLOAT_EQ(updateStripUi.GetPosition().GetY(), 35.35);
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ASSERT_EQ(updateStripUi.GetActionContext().GetStripId(), 0);
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@@ -150,7 +150,7 @@ TEST_F(GameMessageTests, ControlBehaviorUpdateStripUI) {
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TEST_F(GameMessageTests, ControlBehaviorAddAction) {
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auto data = ReadFromFile("addAction");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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AddActionMessage addAction(ReadArrayFromBitStream(&inStream));
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AddActionMessage addAction(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(addAction.GetActionIndex(), 3);
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ASSERT_EQ(addAction.GetActionContext().GetStripId(), 0);
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ASSERT_EQ(static_cast<uint32_t>(addAction.GetActionContext().GetStateId()), 0);
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@@ -164,7 +164,7 @@ TEST_F(GameMessageTests, ControlBehaviorAddAction) {
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TEST_F(GameMessageTests, ControlBehaviorMigrateActions) {
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auto data = ReadFromFile("migrateActions");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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MigrateActionsMessage migrateActions(ReadArrayFromBitStream(&inStream));
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MigrateActionsMessage migrateActions(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(migrateActions.GetSrcActionIndex(), 1);
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ASSERT_EQ(migrateActions.GetDstActionIndex(), 2);
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ASSERT_EQ(migrateActions.GetSourceActionContext().GetStripId(), 1);
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@@ -177,7 +177,7 @@ TEST_F(GameMessageTests, ControlBehaviorMigrateActions) {
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TEST_F(GameMessageTests, ControlBehaviorRearrangeStrip) {
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auto data = ReadFromFile("rearrangeStrip");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(&inStream));
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RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(rearrangeStrip.GetSrcActionIndex(), 2);
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ASSERT_EQ(rearrangeStrip.GetDstActionIndex(), 1);
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ASSERT_EQ(rearrangeStrip.GetActionContext().GetStripId(), 0);
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@@ -188,7 +188,7 @@ TEST_F(GameMessageTests, ControlBehaviorRearrangeStrip) {
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TEST_F(GameMessageTests, ControlBehaviorAdd) {
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auto data = ReadFromFile("add");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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AddMessage add(ReadArrayFromBitStream(&inStream));
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AddMessage add(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(add.GetBehaviorId(), 10446);
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ASSERT_EQ(add.GetBehaviorIndex(), 0);
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}
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@@ -196,7 +196,7 @@ TEST_F(GameMessageTests, ControlBehaviorAdd) {
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TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
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auto data = ReadFromFile("removeActions");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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RemoveActionsMessage removeActions(ReadArrayFromBitStream(&inStream));
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RemoveActionsMessage removeActions(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(removeActions.GetBehaviorId(), -1);
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ASSERT_EQ(removeActions.GetActionIndex(), 1);
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ASSERT_EQ(removeActions.GetActionContext().GetStripId(), 0);
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@@ -206,7 +206,7 @@ TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
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TEST_F(GameMessageTests, ControlBehaviorRename) {
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auto data = ReadFromFile("rename");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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RenameMessage rename(ReadArrayFromBitStream(&inStream));
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RenameMessage rename(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(rename.GetName(), "test");
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ASSERT_EQ(rename.GetBehaviorId(), -1);
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}
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@@ -214,7 +214,7 @@ TEST_F(GameMessageTests, ControlBehaviorRename) {
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TEST_F(GameMessageTests, ControlBehaviorUpdateAction) {
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auto data = ReadFromFile("updateAction");
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RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
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UpdateActionMessage updateAction(ReadArrayFromBitStream(&inStream));
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UpdateActionMessage updateAction(ReadArrayFromBitStream(inStream));
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ASSERT_EQ(updateAction.GetAction().GetType(), "FlyDown");
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ASSERT_EQ(updateAction.GetAction().GetValueParameterName(), "Distance");
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ASSERT_EQ(updateAction.GetAction().GetValueParameterString(), "");
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