Convert game message bit stream raw pointers to references (#1465)

This commit is contained in:
jadebenn
2024-02-26 08:17:22 -06:00
committed by GitHub
parent 94a467b361
commit 7235423c7b
14 changed files with 675 additions and 684 deletions

View File

@@ -950,7 +950,7 @@ void HandlePacket(Packet* packet) {
static_cast<int32_t>(messageID)
);
if (isSender) GameMessageHandler::HandleMessage(&dataStream, packet->systemAddress, objectID, messageID);
if (isSender) GameMessageHandler::HandleMessage(dataStream, packet->systemAddress, objectID, messageID);
break;
}