Convert game message bit stream raw pointers to references (#1465)

This commit is contained in:
jadebenn
2024-02-26 08:17:22 -06:00
committed by GitHub
parent 94a467b361
commit 7235423c7b
14 changed files with 675 additions and 684 deletions

View File

@@ -21,39 +21,39 @@ public:
uiSkillHandle = _uiSkillHandle;
}
SyncSkill(RakNet::BitStream* stream) : SyncSkill() {
SyncSkill(RakNet::BitStream& stream) : SyncSkill() {
Deserialize(stream);
}
~SyncSkill() {
}
void Serialize(RakNet::BitStream* stream) {
stream->Write(eGameMessageType::SYNC_SKILL);
void Serialize(RakNet::BitStream& stream) {
stream.Write(eGameMessageType::SYNC_SKILL);
stream->Write(bDone);
stream.Write(bDone);
uint32_t sBitStreamLength = sBitStream.length();
stream->Write(sBitStreamLength);
stream.Write(sBitStreamLength);
for (unsigned int k = 0; k < sBitStreamLength; k++) {
stream->Write(sBitStream[k]);
stream.Write(sBitStream[k]);
}
stream->Write(uiBehaviorHandle);
stream->Write(uiSkillHandle);
stream.Write(uiBehaviorHandle);
stream.Write(uiSkillHandle);
}
bool Deserialize(RakNet::BitStream* stream) {
stream->Read(bDone);
bool Deserialize(RakNet::BitStream& stream) {
stream.Read(bDone);
uint32_t sBitStreamLength{};
stream->Read(sBitStreamLength);
stream.Read(sBitStreamLength);
for (uint32_t k = 0; k < sBitStreamLength; k++) {
unsigned char character;
stream->Read(character);
stream.Read(character);
sBitStream.push_back(character);
}
stream->Read(uiBehaviorHandle);
stream->Read(uiSkillHandle);
stream.Read(uiBehaviorHandle);
stream.Read(uiSkillHandle);
return true;
}