Convert game message bit stream raw pointers to references (#1465)

This commit is contained in:
jadebenn
2024-02-26 08:17:22 -06:00
committed by GitHub
parent 94a467b361
commit 7235423c7b
14 changed files with 675 additions and 684 deletions

View File

@@ -22,7 +22,7 @@
#include "eGameMessageType.h"
namespace GameMessageHandler {
void HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
void HandleMessage(RakNet::BitStream& inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID);
};
#endif // GAMEMESSAGEHANDLER_H