Convert game message bit stream raw pointers to references (#1465)

This commit is contained in:
jadebenn
2024-02-26 08:17:22 -06:00
committed by GitHub
parent 94a467b361
commit 7235423c7b
14 changed files with 675 additions and 684 deletions

View File

@@ -39,7 +39,7 @@
#include "GhostComponent.h"
#include "StringifiedEnum.h"
void GameMessageHandler::HandleMessage(RakNet::BitStream* inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const SystemAddress& sysAddr, LWOOBJID objectID, eGameMessageType messageID) {
CBITSTREAM;