mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-26 07:27:18 +00:00
Add component order array
fix loop in inven comp
This commit is contained in:
parent
81404d9671
commit
6fb1786cf1
@ -79,7 +79,7 @@ InventoryComponent::InventoryComponent(Entity* parent, tinyxml2::XMLDocument* do
|
|||||||
|
|
||||||
subItems.erase(std::remove_if(subItems.begin(), subItems.end(), ::isspace), subItems.end());
|
subItems.erase(std::remove_if(subItems.begin(), subItems.end(), ::isspace), subItems.end());
|
||||||
|
|
||||||
if (subItems.empty()) return;
|
if (subItems.empty()) continue;
|
||||||
const auto subItemsSplit = GeneralUtils::SplitString(subItems, ',');
|
const auto subItemsSplit = GeneralUtils::SplitString(subItems, ',');
|
||||||
|
|
||||||
for (const auto& proxyLotAsString : subItemsSplit) {
|
for (const auto& proxyLotAsString : subItemsSplit) {
|
||||||
|
@ -117,6 +117,89 @@ const std::vector<ComponentWhitelist> Entity::m_ComponentWhitelists = {
|
|||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const std::array<eReplicaComponentType, 80> Entity::m_ComponentOrder = {
|
||||||
|
eReplicaComponentType::POSSESSABLE,
|
||||||
|
eReplicaComponentType::BLUEPRINT,
|
||||||
|
eReplicaComponentType::MODULE_ASSEMBLY,
|
||||||
|
eReplicaComponentType::CONTROLLABLE_PHYSICS,
|
||||||
|
eReplicaComponentType::PROJECTILE_PHYSICS,
|
||||||
|
eReplicaComponentType::PHYSICS_SYSTEM,
|
||||||
|
eReplicaComponentType::VEHICLE_PHYSICS,
|
||||||
|
eReplicaComponentType::HAVOK_VEHICLE_PHYSICS,
|
||||||
|
eReplicaComponentType::RIGID_BODY_PHANTOM_PHYSICS,
|
||||||
|
eReplicaComponentType::SIMPLE_PHYSICS,
|
||||||
|
eReplicaComponentType::PHANTOM_PHYSICS,
|
||||||
|
eReplicaComponentType::DESTROYABLE,
|
||||||
|
eReplicaComponentType::MINIFIG,
|
||||||
|
eReplicaComponentType::CHARACTER,
|
||||||
|
eReplicaComponentType::PLAYER_FORCED_MOVEMENT,
|
||||||
|
eReplicaComponentType::POSSESSION,
|
||||||
|
eReplicaComponentType::MOUNT_CONTROL,
|
||||||
|
eReplicaComponentType::PET,
|
||||||
|
eReplicaComponentType::INVENTORY,
|
||||||
|
eReplicaComponentType::PROXIMITY_MONITOR,
|
||||||
|
eReplicaComponentType::MOVEMENT_AI,
|
||||||
|
eReplicaComponentType::SCRIPT,
|
||||||
|
eReplicaComponentType::SKILL,
|
||||||
|
eReplicaComponentType::BASE_COMBAT_AI,
|
||||||
|
eReplicaComponentType::SPAWN,
|
||||||
|
eReplicaComponentType::ITEM,
|
||||||
|
eReplicaComponentType::QUICK_BUILD,
|
||||||
|
eReplicaComponentType::BUILD_BORDER,
|
||||||
|
eReplicaComponentType::MODULE,
|
||||||
|
eReplicaComponentType::BUILD_CONTROLLER,
|
||||||
|
eReplicaComponentType::BUILD_ACTIVATOR,
|
||||||
|
eReplicaComponentType::QUICK_BUILD,
|
||||||
|
eReplicaComponentType::MISSION_OFFER,
|
||||||
|
eReplicaComponentType::VENDOR,
|
||||||
|
eReplicaComponentType::DONATION_VENDOR,
|
||||||
|
eReplicaComponentType::ACHIEVEMENT_VENDOR,
|
||||||
|
eReplicaComponentType::SHOOTING_GALLERY,
|
||||||
|
eReplicaComponentType::ROLLER,
|
||||||
|
eReplicaComponentType::SCRIPTED_ACTIVITY,
|
||||||
|
eReplicaComponentType::COLLECTIBLE,
|
||||||
|
eReplicaComponentType::MOVING_PLATFORM,
|
||||||
|
eReplicaComponentType::CHANGLING_BUILD,
|
||||||
|
eReplicaComponentType::CHOICE_BUILD,
|
||||||
|
eReplicaComponentType::PACKAGE,
|
||||||
|
eReplicaComponentType::PLATFORM_BOUNDARY,
|
||||||
|
eReplicaComponentType::HF_LIGHT_DIRECTION_GADGET,
|
||||||
|
eReplicaComponentType::CULLING_PLANE,
|
||||||
|
eReplicaComponentType::EXHIBIT,
|
||||||
|
eReplicaComponentType::LUP_EXHIBIT,
|
||||||
|
eReplicaComponentType::PROPERTY,
|
||||||
|
eReplicaComponentType::PROPERTY_PLAQUE,
|
||||||
|
eReplicaComponentType::MODEL_BEHAVIOR,
|
||||||
|
eReplicaComponentType::PROPERTY_ENTRANCE,
|
||||||
|
eReplicaComponentType::MULTI_ZONE_ENTRANCE,
|
||||||
|
eReplicaComponentType::PROPERTY_MANAGEMENT,
|
||||||
|
eReplicaComponentType::RAIL_ACTIVATOR,
|
||||||
|
eReplicaComponentType::BOUNCER,
|
||||||
|
eReplicaComponentType::SPRINGPAD,
|
||||||
|
eReplicaComponentType::SWITCH,
|
||||||
|
eReplicaComponentType::MINIGAME_CONTROL,
|
||||||
|
eReplicaComponentType::MODEL_BUILDER,
|
||||||
|
eReplicaComponentType::SOUND_REPEATER,
|
||||||
|
eReplicaComponentType::CHEST,
|
||||||
|
eReplicaComponentType::SHOWCASE_MODEL_HANDLER,
|
||||||
|
eReplicaComponentType::JETPACKPAD,
|
||||||
|
eReplicaComponentType::RENDER,
|
||||||
|
eReplicaComponentType::SOUND_AMBIENT_2D,
|
||||||
|
eReplicaComponentType::SOUND_AMBIENT_3D,
|
||||||
|
eReplicaComponentType::SOUND_TRIGGER,
|
||||||
|
eReplicaComponentType::RACING_SOUND_TRIGGER,
|
||||||
|
eReplicaComponentType::CUSTOM_BUILD_ASSEMBLY,
|
||||||
|
eReplicaComponentType::GENERIC_ACTIVATOR,
|
||||||
|
eReplicaComponentType::PROPERTY_VENDOR,
|
||||||
|
eReplicaComponentType::ROCKET_LAUNCHPAD_CONTROL,
|
||||||
|
eReplicaComponentType::ROCKET_ANIMATION_CONTROL,
|
||||||
|
eReplicaComponentType::FACTION_TRIGGER,
|
||||||
|
eReplicaComponentType::RACING_CONTROL,
|
||||||
|
eReplicaComponentType::GATE_RUSH_CONTROL,
|
||||||
|
eReplicaComponentType::BBB,
|
||||||
|
eReplicaComponentType::CRAFTING
|
||||||
|
};
|
||||||
|
|
||||||
Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity) {
|
Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity) {
|
||||||
m_ObjectID = objectID;
|
m_ObjectID = objectID;
|
||||||
m_TemplateID = info.lot;
|
m_TemplateID = info.lot;
|
||||||
|
@ -379,6 +379,7 @@ protected:
|
|||||||
std::vector<LWOOBJID> m_TargetsInPhantom;
|
std::vector<LWOOBJID> m_TargetsInPhantom;
|
||||||
|
|
||||||
static const std::vector<ComponentWhitelist> m_ComponentWhitelists;
|
static const std::vector<ComponentWhitelist> m_ComponentWhitelists;
|
||||||
|
static const std::array<eReplicaComponentType> m_ComponentOrder;
|
||||||
};
|
};
|
||||||
|
|
||||||
#include "Entity.tcc"
|
#include "Entity.tcc"
|
||||||
|
Loading…
Reference in New Issue
Block a user