Minor formatting change

This commit is contained in:
David Markowitz 2023-06-12 03:47:57 -07:00
parent 36c44ecc83
commit 6f38a150d3

View File

@ -541,15 +541,13 @@ void Entity::IsGhosted() {
* Don't ghost big phantom physics triggers, as putting those to sleep might prevent interactions. * Don't ghost big phantom physics triggers, as putting those to sleep might prevent interactions.
* Don't ghost property related objects, as the client expects those to always be loaded. * Don't ghost property related objects, as the client expects those to always be loaded.
*/ */
if ( if (!EntityManager::IsExcludedFromGhosting(GetLOT()) &&
!EntityManager::IsExcludedFromGhosting(GetLOT()) &&
!HasComponent(eReplicaComponentType::SCRIPTED_ACTIVITY) && !HasComponent(eReplicaComponentType::SCRIPTED_ACTIVITY) &&
!HasComponent(eReplicaComponentType::MOVING_PLATFORM) && !HasComponent(eReplicaComponentType::MOVING_PLATFORM) &&
!HasComponent(eReplicaComponentType::PHANTOM_PHYSICS) && !HasComponent(eReplicaComponentType::PHANTOM_PHYSICS) &&
!HasComponent(eReplicaComponentType::PROPERTY) && !HasComponent(eReplicaComponentType::PROPERTY) &&
!HasComponent(eReplicaComponentType::RACING_CONTROL) && !HasComponent(eReplicaComponentType::RACING_CONTROL) &&
!HasComponent(eReplicaComponentType::VEHICLE_PHYSICS) !HasComponent(eReplicaComponentType::VEHICLE_PHYSICS)) {
) {
m_IsGhostingCandidate = true; m_IsGhostingCandidate = true;
} }