Merge main into property-entrance-rewrite

This commit is contained in:
Jettford
2023-10-28 01:09:03 +01:00
parent 758bf8becf
commit 6df16ab406
220 changed files with 1451 additions and 1274 deletions

View File

@@ -7,7 +7,7 @@
#include "Entity.h"
#include "ScriptComponent.h"
#include "Game.h"
#include "dLogger.h"
#include "Logger.h"
#include "InvalidScript.h"
//VE / AG scripts:
@@ -930,7 +930,7 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
(scriptName =="scripts\\ai\\FV\\L_ACT_NINJA_STUDENT.lua") ||
(scriptName == "scripts\\ai\\WILD\\L_WILD_GF_FROG.lua") ||
(scriptName == "scripts\\empty.lua")
)) Game::logger->LogDebug("CppScripts", "LOT %i attempted to load CppScript for '%s', but returned InvalidScript.", parent->GetLOT(), scriptName.c_str());
)) LOG_DEBUG("LOT %i attempted to load CppScript for '%s', but returned InvalidScript.", parent->GetLOT(), scriptName.c_str());
}
m_Scripts[scriptName] = script;