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Merge main into property-entrance-rewrite
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@@ -5,5 +5,5 @@ MoveToInventoryMessage::MoveToInventoryMessage(AMFArrayValue* arguments) : Behav
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if (!behaviorIndexValue) return;
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behaviorIndex = static_cast<uint32_t>(behaviorIndexValue->GetValue());
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Game::logger->LogDebug("MoveToInventoryMessage", "behaviorId %i behaviorIndex %i", behaviorId, behaviorIndex);
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LOG_DEBUG("behaviorId %i behaviorIndex %i", behaviorId, behaviorIndex);
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}
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