Merge main into property-entrance-rewrite

This commit is contained in:
Jettford
2023-10-28 01:09:03 +01:00
parent 758bf8becf
commit 6df16ab406
220 changed files with 1451 additions and 1274 deletions

View File

@@ -12,7 +12,7 @@
#include "BitStream.h"
#include "Component.h"
#include "Entity.h"
#include "dLogger.h"
#include "Logger.h"
#include "eReplicaComponentType.h"
struct ProjectileSyncEntry {
@@ -59,7 +59,7 @@ struct SkillExecutionResult {
*/
class SkillComponent : public Component {
public:
static const eReplicaComponentType ComponentType = eReplicaComponentType::SKILL;
inline static const eReplicaComponentType ComponentType = eReplicaComponentType::SKILL;
explicit SkillComponent(Entity* parent);
~SkillComponent() override;