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Merge main into property-entrance-rewrite
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5
dGame/dComponents/CollectibleComponent.cpp
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5
dGame/dComponents/CollectibleComponent.cpp
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#include "CollectibleComponent.h"
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void CollectibleComponent::Serialize(RakNet::BitStream* outBitStream, bool isConstruction) {
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outBitStream->Write(GetCollectibleId());
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}
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