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Breakout ServerDisconnectIdentifiers into an enum (#995)
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@@ -74,6 +74,7 @@
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#include "dMessageIdentifiers.h"
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#include "eMissionState.h"
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#include "TriggerComponent.h"
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#include "eServerDisconnectIdentifiers.h"
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void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr) {
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std::string chatCommand;
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@@ -1094,7 +1095,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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return;
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}
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Game::server->Disconnect(player->GetSystemAddress(), SERVER_DISCON_KICK);
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Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::KICK);
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ChatPackets::SendSystemMessage(sysAddr, u"Kicked: " + username);
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} else {
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@@ -1140,7 +1141,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
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delete userUpdate;
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if (player != nullptr) {
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Game::server->Disconnect(player->GetSystemAddress(), SERVER_DISCON_KICK);
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Game::server->Disconnect(player->GetSystemAddress(), eServerDisconnectIdentifiers::FREE_TRIAL_EXPIRED);
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}
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ChatPackets::SendSystemMessage(sysAddr, u"Banned: " + GeneralUtils::ASCIIToUTF16(args[0]));
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