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Added fallback to default values if CDClient data cannot be loaded
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@ -1,24 +1,45 @@
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#include "CDPetComponentTable.h"
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namespace {
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// Default entries for fallback
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CDPetComponent defaultEntry {
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.id = static_cast<unsigned int>(-1),
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UNUSED_DEFAULT(.minTameUpdateTime = 60.0f,)
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UNUSED_DEFAULT(.maxTameUpdateTime = 300.0f,)
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UNUSED_DEFAULT(.percentTameChance = 101.0f,)
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UNUSED_DEFAULT(.tameability = 100.0f,)
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UNUSED_DEFAULT(.elementType = 1,)
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.walkSpeed = 2.5f,
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.runSpeed = 5.0f,
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.sprintSpeed = 10.0f,
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UNUSED_DEFAULT(.idleTimeMin = 60.0f,)
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UNUSED_DEFAULT(.idleTimeMax = 300.0f,)
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UNUSED_DEFAULT(.petForm = 0,)
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.imaginationDrainRate = 60.0f,
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UNUSED_DEFAULT(.AudioMetaEventSet = "",)
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UNUSED_DEFAULT(.buffIDs = "",)
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};
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}
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void CDPetComponentTable::LoadValuesFromDatabase() {
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM PetComponent");
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while (!tableData.eof()) {
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CDPetComponent entry;
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entry.id = tableData.getIntField("id", -1);
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UNUSED_COLUMN(entry.minTameUpdateTime = tableData.getFloatField("minTameUpdateTime", 60.0f);)
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UNUSED_COLUMN(entry.maxTameUpdateTime = tableData.getFloatField("maxTameUpdateTime", 300.0f);)
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UNUSED_COLUMN(entry.percentTameChance = tableData.getFloatField("percentTameChance", 101.0f);)
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UNUSED_COLUMN(entry.tameability = tableData.getFloatField("tamability", 100.0f);) // Mispelled as "tamability" in CDClient
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UNUSED_COLUMN(entry.elementType = tableData.getIntField("elementType", 1);)
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entry.walkSpeed = tableData.getFloatField("walkSpeed", 2.5f);
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entry.runSpeed = tableData.getFloatField("runSpeed", 5.0f);
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entry.sprintSpeed = tableData.getFloatField("sprintSpeed", 10.0f);
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UNUSED_COLUMN(entry.idleTimeMin = tableData.getFloatField("idleTimeMin", 60.0f);)
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UNUSED_COLUMN(entry.idleTimeMax = tableData.getFloatField("idleTimeMax", 300.0f);)
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entry.id = tableData.getIntField("id", defaultEntry.id);
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UNUSED_COLUMN(entry.minTameUpdateTime = tableData.getFloatField("minTameUpdateTime", defaultEntry.minTameUpdateTime);)
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UNUSED_COLUMN(entry.maxTameUpdateTime = tableData.getFloatField("maxTameUpdateTime", defaultEntry.maxTameUpdateTime);)
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UNUSED_COLUMN(entry.percentTameChance = tableData.getFloatField("percentTameChance", defaultEntry.percentTameChance);)
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UNUSED_COLUMN(entry.tameability = tableData.getFloatField("tamability", defaultEntry.tameability);) // Mispelled as "tamability" in CDClient
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UNUSED_COLUMN(entry.elementType = tableData.getIntField("elementType", defaultEntry.elementType);)
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entry.walkSpeed = tableData.getFloatField("walkSpeed", defaultEntry.walkSpeed);
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entry.runSpeed = tableData.getFloatField("runSpeed", defaultEntry.runSpeed);
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entry.sprintSpeed = tableData.getFloatField("sprintSpeed", defaultEntry.sprintSpeed);
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UNUSED_COLUMN(entry.idleTimeMin = tableData.getFloatField("idleTimeMin", defaultEntry.idleTimeMin);)
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UNUSED_COLUMN(entry.idleTimeMax = tableData.getFloatField("idleTimeMax", defaultEntry.idleTimeMax);)
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UNUSED_COLUMN(entry.petForm = tableData.getIntField("petForm", 0);)
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entry.imaginationDrainRate = tableData.getFloatField("imaginationDrainRate", 60.0f);
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UNUSED_COLUMN(entry.AudioMetaEventSet = tableData.getStringField("AudioMetaEventSet", "");)
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UNUSED_COLUMN(entry.buffIDs = tableData.getStringField("buffIDs", "");)
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entry.imaginationDrainRate = tableData.getFloatField("imaginationDrainRate", defaultEntry.imaginationDrainRate);
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UNUSED_COLUMN(entry.AudioMetaEventSet = tableData.getStringField("AudioMetaEventSet", defaultEntry.AudioMetaEventSet);)
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UNUSED_COLUMN(entry.buffIDs = tableData.getStringField("buffIDs", defaultEntry.buffIDs);)
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m_entries.insert(std::make_pair(entry.id, entry));
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tableData.nextRow();
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@ -30,6 +51,9 @@ void CDPetComponentTable::LoadValuesFromDatabase() {
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CDPetComponent& CDPetComponentTable::GetByID(unsigned int componentID) {
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auto itr = m_entries.find(componentID);
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if (itr == m_entries.end()) throw std::exception(); // TODO: Use a default set of values instead?
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if (itr == m_entries.end()) {
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LOG("Unable to load pet component (ID %i) values from database! Using default values instead.", componentID);
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return defaultEntry;
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}
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return itr->second;
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}
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@ -23,6 +23,9 @@
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// Enable this to skip some unused columns in some tables
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#define UNUSED_COLUMN(v)
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// Use this to skip unused defaults for unused columns in some tables
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#define UNUSED_DEFAULT(v, x)
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#pragma warning (disable : 4244) //Disable double to float conversion warnings
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#pragma warning (disable : 4715) //Disable "not all control paths return a value"
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@ -73,6 +73,38 @@ std::map<LOT, int32_t> PetComponent::petFlags = {
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{ 13067, 838 }, // Skeleton dragon
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};
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PetComponent::PetComponent(Entity* parentEntity, uint32_t componentId) : Component{ parentEntity },
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m_PetInfo{ CDClientManager::Instance().GetTable<CDPetComponentTable>()->GetByID(componentId) } {
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m_ComponentId = componentId;
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m_Interaction = LWOOBJID_EMPTY;
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m_InteractType = PetInteractType::none;
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m_Owner = LWOOBJID_EMPTY;
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m_ModerationStatus = 0;
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m_Tamer = LWOOBJID_EMPTY;
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m_ModelId = LWOOBJID_EMPTY;
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m_Timer = 0;
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m_TimerAway = 0;
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m_TimerBounce = 0;
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m_DatabaseId = LWOOBJID_EMPTY;
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m_Flags = PetFlag::SPAWNING; // Tameable
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m_Ability = ePetAbilityType::Invalid;
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m_StartPosition = m_Parent->GetPosition();
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m_MovementAI = nullptr;
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m_Preconditions = nullptr;
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m_ReadyToInteract = false;
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SetPetAiState(PetAiState::spawn);
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SetIsHandlingInteraction(false);
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std::string checkPreconditions = GeneralUtils::UTF16ToWTF8(parentEntity->GetVar<std::u16string>(u"CheckPrecondition"));
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if (!checkPreconditions.empty()) {
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SetPreconditions(checkPreconditions);
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}
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m_FollowRadius = 8.0f; //Game::zoneManager->GetPetFollowRadius(); // TODO: FIX THIS TO LOAD DYNAMICALLY
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}
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void PetComponent::Serialize(RakNet::BitStream* outBitStream, bool bIsInitialUpdate) {
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const bool tamed = m_Owner != LWOOBJID_EMPTY;
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@ -68,48 +68,13 @@ class PetComponent : public Component {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::PET;
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/**
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* Pet information loaded from the CDClientDatabase
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*/
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CDPetComponent& m_PetInfo;
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/**
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* PetComponent constructor
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* @param parentEntity The parent entity
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* @param componentId The component id
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*/
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explicit PetComponent(Entity* parentEntity, uint32_t componentId) : Component{ parentEntity },
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m_PetInfo{ CDClientManager::Instance().GetTable<CDPetComponentTable>()->GetByID(componentId) } {
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m_ComponentId = componentId;
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m_Interaction = LWOOBJID_EMPTY;
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m_InteractType = PetInteractType::none;
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m_Owner = LWOOBJID_EMPTY;
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m_ModerationStatus = 0;
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m_Tamer = LWOOBJID_EMPTY;
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m_ModelId = LWOOBJID_EMPTY;
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m_Timer = 0;
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m_TimerAway = 0;
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m_TimerBounce = 0;
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m_DatabaseId = LWOOBJID_EMPTY;
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m_Flags = PetFlag::SPAWNING; // Tameable
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m_Ability = ePetAbilityType::Invalid;
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m_StartPosition = m_Parent->GetPosition();
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m_MovementAI = nullptr;
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m_Preconditions = nullptr;
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m_ReadyToInteract = false;
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SetPetAiState(PetAiState::spawn);
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SetIsHandlingInteraction(false);
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std::string checkPreconditions = GeneralUtils::UTF16ToWTF8(parentEntity->GetVar<std::u16string>(u"CheckPrecondition"));
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if (!checkPreconditions.empty()) {
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SetPreconditions(checkPreconditions);
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}
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m_FollowRadius = 8.0f; //Game::zoneManager->GetPetFollowRadius(); // TODO: FIX THIS TO LOAD DYNAMICALLY
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}
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explicit PetComponent(Entity* parentEntity, uint32_t componentId);
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~PetComponent() override;
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/**
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@ -615,6 +580,11 @@ private:
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* Preconditions that need to be met before an entity can tame this pet
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*/
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PreconditionExpression* m_Preconditions;
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/**
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* Pet information loaded from the CDClientDatabase
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*/
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CDPetComponent& m_PetInfo;
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};
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#endif // PETCOMPONENT_H
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