Address issue with Inventor Beehive and Buccaneer Monkey ability on valiant weapon (#604)

* Add Script

Add the FireFirstSkillonStartup script to allow for scripts that use this to function.

* Add comments
This commit is contained in:
David Markowitz
2022-06-27 21:36:18 -07:00
committed by GitHub
parent 94e161df55
commit 670a2de95b
3 changed files with 39 additions and 1 deletions

View File

@@ -165,6 +165,7 @@
#include "PropertyPlatform.h"
#include "MailBoxServer.h"
#include "ActMine.h"
#include "FireFirstSkillonStartup.h"
// Racing Scripts
#include "RaceImagineCrateServer.h"
@@ -804,7 +805,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
script = new LegoDieRoll();
else if (scriptName == "scripts\\EquipmentScripts\\BuccaneerValiantShip.lua")
script = new BuccaneerValiantShip();
else if (scriptName == "scripts\\EquipmentScripts\\FireFirstSkillonStartup.lua")
script = new FireFirstSkillonStartup();
// FB
else if (scriptName == "scripts\\ai\\NS\\WH\\L_ROCKHYDRANT_BROKEN.lua")
script = new RockHydrantBroken();