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Merge pull request #1781 from DarkflameUniverse/backwards
fix: backwards names for achievement notify
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commit
62c3f489fe
@ -112,23 +112,23 @@ void ChatPackets::AchievementNotify::Serialize(RakNet::BitStream& bitstream) con
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bitstream.Write<uint64_t>(0); // Packing
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bitstream.Write<uint32_t>(0); // Packing
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bitstream.Write<uint8_t>(0); // Packing
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bitstream.Write(targetPlayerName);
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bitstream.Write(earnerName);
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bitstream.Write<uint64_t>(0); // Packing / No way to know meaning because of not enough data.
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bitstream.Write<uint32_t>(0); // Packing / No way to know meaning because of not enough data.
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bitstream.Write<uint16_t>(0); // Packing / No way to know meaning because of not enough data.
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bitstream.Write<uint8_t>(0); // Packing / No way to know meaning because of not enough data.
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bitstream.Write(missionEmailID);
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bitstream.Write(earningPlayerID);
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bitstream.Write(earnerName);
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bitstream.Write(targetPlayerName);
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}
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bool ChatPackets::AchievementNotify::Deserialize(RakNet::BitStream& bitstream) {
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bitstream.IgnoreBytes(13);
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VALIDATE_READ(bitstream.Read(targetPlayerName));
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VALIDATE_READ(bitstream.Read(earnerName));
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bitstream.IgnoreBytes(15);
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VALIDATE_READ(bitstream.Read(missionEmailID));
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VALIDATE_READ(bitstream.Read(earningPlayerID));
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VALIDATE_READ(bitstream.Read(earnerName));
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VALIDATE_READ(bitstream.Read(targetPlayerName));
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return true;
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}
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