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Added back brick inventory resizing
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@ -102,6 +102,10 @@ int32_t Inventory::FindEmptySlot()
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{
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{
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newSize += 9u;
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newSize += 9u;
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}
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}
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else
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{
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newSize += 10u;
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}
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if (newSize > GetSize())
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if (newSize > GetSize())
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{
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{
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