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Grim LU
Wincent's attempt at making LU into something it isn't supposed to be, an ARPG.
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16
dCommon/dEnums/eSkillBar.h
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16
dCommon/dEnums/eSkillBar.h
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#pragma once
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#ifndef __ESKILLBAR_H__
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#define __ESKILLBAR_H__
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#include <cstdint>
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enum class eSkillBar : int32_t {
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Primary,
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Gear,
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ClassPrimary,
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ClassSecondary,
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Consumable
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};
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#endif // __ESKILLBAR_H__
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