This commit is contained in:
Aaron Kimbre 2023-05-05 23:51:10 -05:00
parent 29dfe27799
commit 582d5254b8
2 changed files with 2 additions and 0 deletions

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@ -18,6 +18,7 @@
class ControllablePhysicsComponent;
class BaseCombatAIComponent;
struct Path;
/**
* Information that describes the different variables used to make an entity move around

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@ -16,6 +16,7 @@
#include "eMissionTaskType.h"
#include "eReplicaComponentType.h"
#include "eGameActivity.h"
#include "MovingPlatformComponent.h"
void SGCannon::OnStartup(Entity* self) {
Game::logger->Log("SGCannon", "OnStartup");