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Use std algorithms
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@ -174,13 +174,11 @@ void Entity::ApplyComponentWhitelist(std::vector<eReplicaComponentType>& compone
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const auto whitelistIndex = GetVar<int32_t>(u"componentWhitelist");
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if (whitelistIndex < 0 || whitelistIndex >= m_ComponentWhitelists.size()) return;
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for (const auto& componentToKeep : m_ComponentWhitelists.at(whitelistIndex)) {
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while (true) {
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const auto componentIter = std::find(components.begin(), components.end(), componentToKeep);
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if (componentIter == components.end()) break;
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components.erase(componentIter);
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}
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}
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const auto& whitelist = m_ComponentWhitelists.at(whitelistIndex);
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const auto endRange = std::remove_if(components.begin(), components.end(), [&whitelist](const eReplicaComponentType& componentCandidate) {
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return std::find(whitelist.begin(), whitelist.end(), componentCandidate) == whitelist.end();
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});
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components.erase(endRange, components.end());
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}
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void Entity::Initialize() {
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@ -21,19 +21,20 @@ protected:
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this->TearDownDependencies();
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}
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void RunWhitelistTest(const int32_t componentIndex, std::vector<eReplicaComponentType>& whitelist) {
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entity->SetVar<int32_t>(u"componentWhitelist", componentIndex);
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entity->ApplyComponentWhitelist(whitelist);
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const auto whitelists = Entity::GetComponentWhitelists();
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for (const auto& component : whitelists.at(componentIndex)) {
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EXPECT_FALSE(std::find(whitelist.begin(), whitelist.end(), component) != whitelist.end());
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}
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void RunWhitelistTest(const int32_t whitelistIndex, std::vector<eReplicaComponentType> componentList) {
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Game::logger->Log("EntityTests", "whitelist test %i", whitelistIndex);
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entity->SetVar<int32_t>(u"componentWhitelist", whitelistIndex);
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entity->ApplyComponentWhitelist(componentList);
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const auto whitelist = Entity::GetComponentWhitelists().at(whitelistIndex);
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std::for_each(whitelist.begin(), whitelist.end(), [&componentList](const eReplicaComponentType& keptComponent) {
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EXPECT_EQ(std::count(componentList.begin(), componentList.end(), keptComponent), 2);
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});
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}
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};
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TEST_F(EntityTests, WhitelistTest) {
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const auto whitelists = Entity::GetComponentWhitelists();
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std::vector<eReplicaComponentType> whitelist = {
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std::vector<eReplicaComponentType> components = {
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eReplicaComponentType::CONTROLLABLE_PHYSICS,
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eReplicaComponentType::SIMPLE_PHYSICS,
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eReplicaComponentType::MODEL_BEHAVIOR,
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@ -55,9 +56,9 @@ TEST_F(EntityTests, WhitelistTest) {
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eReplicaComponentType::SKILL,
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eReplicaComponentType::DESTROYABLE,
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};
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RunWhitelistTest(0, whitelist);
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RunWhitelistTest(1, whitelist);
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RunWhitelistTest(2, whitelist);
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RunWhitelistTest(3, whitelist);
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RunWhitelistTest(4, whitelist);
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RunWhitelistTest(0, components);
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RunWhitelistTest(1, components);
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RunWhitelistTest(2, components);
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RunWhitelistTest(3, components);
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RunWhitelistTest(4, components);
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}
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