mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-09 20:24:16 +00:00
things switched, just gotta move the handle's
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@@ -1,36 +0,0 @@
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#ifndef __POSITIONUPDATE__H__
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#define __POSITIONUPDATE__H__
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#include "NiPoint3.h"
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#include "NiQuaternion.h"
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struct RemoteInputInfo {
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bool operator==(const RemoteInputInfo& other) {
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return m_RemoteInputX == other.m_RemoteInputX && m_RemoteInputY == other.m_RemoteInputY && m_IsPowersliding == other.m_IsPowersliding && m_IsModified == other.m_IsModified;
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}
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float m_RemoteInputX = 0;
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float m_RemoteInputY = 0;
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bool m_IsPowersliding = false;
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bool m_IsModified = false;
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};
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struct LocalSpaceInfo {
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LWOOBJID objectId = LWOOBJID_EMPTY;
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NiPoint3 position = NiPoint3Constant::ZERO;
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NiPoint3 linearVelocity = NiPoint3Constant::ZERO;
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};
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struct PositionUpdate {
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NiPoint3 position = NiPoint3Constant::ZERO;
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NiQuaternion rotation = NiQuaternionConstant::IDENTITY;
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bool onGround = false;
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bool onRail = false;
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NiPoint3 velocity = NiPoint3Constant::ZERO;
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NiPoint3 angularVelocity = NiPoint3Constant::ZERO;
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LocalSpaceInfo localSpaceInfo;
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RemoteInputInfo remoteInputInfo;
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};
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#endif //!__POSITIONUPDATE__H__
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