mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
fix: Dissolve more CMake dependencies (#1387)
* fix: more include changes * fix: remove dZoneManager from global include * fix: dDatabase * fix: dCommon * fix: object libs * fix: rebase * fix: bcrypt * wip: try simplified connector build * fix: update dockerfile * fix: mariadb C/C++ on apple * feat: Move scripts to CMAKE_MODULE_PATH * fix: dPropertyBehaviors * fix: macos? * fix: Dockerfile * fix: macos? * fix: macos? * fix: macos? * fix: macos? * fix: macos? * try: install_name_tool * fix not building on unix * fix include paths * Remove code changes Will fix in another PR. * format pass remove 2 more included directories. remove commented out code add status to messages * comments and format surround include directories with quotes remove commented out code remove debug messages * Update CMakeLists.txt --------- Co-authored-by: David Markowitz <EmosewaMC@gmail.com> Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
This commit is contained in:
@@ -30,15 +30,28 @@ endforeach()
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add_subdirectory(Pets)
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add_library(dScriptsServer STATIC ${DSCRIPTS_SOURCES_02_SERVER})
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target_include_directories(dScriptsServer PUBLIC "."
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add_library(dScriptsServerBase OBJECT ${DSCRIPTS_SOURCES_02_SERVER})
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target_include_directories(dScriptsServerBase PUBLIC "."
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"DLU"
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"Equipment"
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"Minigame"
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"Minigame/General"
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"Objects"
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"Pets")
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)
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target_precompile_headers(dScriptsServerBase REUSE_FROM dScriptsBase)
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add_library(dScriptsServer INTERFACE)
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target_sources(dScriptsServer INTERFACE
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$<TARGET_OBJECTS:dScriptsServerBase>
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$<TARGET_OBJECTS:dScriptsServerEnemy>
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$<TARGET_OBJECTS:dScriptsServerPets>
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)
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target_link_libraries(dScriptsServer INTERFACE
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dScriptsServerEnemy
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dScriptsServerMap)
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target_precompile_headers(dScriptsServer REUSE_FROM dScriptsBase)
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dScriptsServerMap
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)
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target_include_directories(dScriptsServer INTERFACE
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$<TARGET_PROPERTY:dScriptsServerBase,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerEnemy,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMap,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerPets,INTERFACE_INCLUDE_DIRECTORIES>
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)
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@@ -42,7 +42,7 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_ENEMY_WAVES})
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set(DSCRIPTS_SOURCES_02_SERVER_ENEMY ${DSCRIPTS_SOURCES_02_SERVER_ENEMY} "Waves/${file}")
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endforeach()
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add_library(dScriptsServerEnemy STATIC ${DSCRIPTS_SOURCES_02_SERVER_ENEMY})
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add_library(dScriptsServerEnemy OBJECT ${DSCRIPTS_SOURCES_02_SERVER_ENEMY})
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target_link_libraries(dScriptsServerEnemy dScriptsBase)
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target_include_directories(dScriptsServerEnemy PUBLIC "."
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"AG"
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@@ -14,6 +14,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_AG
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"NpcCowboyServer.cpp"
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"NpcPirateServer.cpp")
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add_library(dScriptsServerMapAG ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG})
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add_library(dScriptsServerMapAG OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG})
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target_include_directories(dScriptsServerMapAG PUBLIC ".")
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target_precompile_headers(dScriptsServerMapAG REUSE_FROM dScriptsBase)
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@@ -2,7 +2,7 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN
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"ZoneAgSpiderQueen.cpp"
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"SpiderBossTreasureChestServer.cpp")
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add_library(dScriptsServerMapAGSpiderQueen ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN})
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add_library(dScriptsServerMapAGSpiderQueen OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_AG_SPIDER_QUEEN})
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target_include_directories(dScriptsServerMapAGSpiderQueen PUBLIC ".")
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target_link_libraries(dScriptsServerMapAGSpiderQueen dScriptsServerMapProperty)
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target_precompile_headers(dScriptsServerMapAGSpiderQueen REUSE_FROM dScriptsBase)
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@@ -19,6 +19,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_AM
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"WanderingVendor.cpp"
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)
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add_library(dScriptsServerMapAM ${DSCRIPTS_SOURCES_02_SERVER_MAP_AM})
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add_library(dScriptsServerMapAM OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_AM})
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target_include_directories(dScriptsServerMapAM PUBLIC ".")
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target_precompile_headers(dScriptsServerMapAM REUSE_FROM dScriptsBase)
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@@ -13,17 +13,33 @@ add_subdirectory(SS)
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add_subdirectory(VE)
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add_library(dScriptsServerMap INTERFACE)
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target_link_libraries(dScriptsServerMap INTERFACE
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dScriptsServerMapAG
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dScriptsServerMapAGSpiderQueen
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dScriptsServerMapAM
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dScriptsServerMapFV
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dScriptsServerMapGeneral
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dScriptsServerMapGF
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dScriptsServerMapNJHub
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dScriptsServerMapNS
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dScriptsServerMapNT
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dScriptsServerMapPR
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dScriptsServerMapProperty
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dScriptsServerMapSS
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dScriptsServerMapVE)
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target_sources(dScriptsServerMap INTERFACE
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$<TARGET_OBJECTS:dScriptsServerMapAG>
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$<TARGET_OBJECTS:dScriptsServerMapAGSpiderQueen>
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$<TARGET_OBJECTS:dScriptsServerMapAM>
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$<TARGET_OBJECTS:dScriptsServerMapFV>
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$<TARGET_OBJECTS:dScriptsServerMapGeneral>
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$<TARGET_OBJECTS:dScriptsServerMapGF>
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$<TARGET_OBJECTS:dScriptsServerMapNJHub>
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$<TARGET_OBJECTS:dScriptsServerMapNS>
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$<TARGET_OBJECTS:dScriptsServerMapNT>
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$<TARGET_OBJECTS:dScriptsServerMapPR>
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$<TARGET_OBJECTS:dScriptsServerMapProperty>
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$<TARGET_OBJECTS:dScriptsServerMapSS>
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$<TARGET_OBJECTS:dScriptsServerMapVE>
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)
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target_include_directories(dScriptsServerMap INTERFACE
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$<TARGET_PROPERTY:dScriptsServerMapAG,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapAGSpiderQueen,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapAM,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapFV,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapGeneral,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapGF,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapNJHub,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapNS,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapNT,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapPR,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapProperty,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapSS,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServerMapVE,INTERFACE_INCLUDE_DIRECTORIES>
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)
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@@ -11,6 +11,6 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV_RACING})
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set(DSCRIPTS_SOURCES_02_SERVER_MAP_FV ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV} "Racing/${file}")
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endforeach()
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add_library(dScriptsServerMapFV ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV})
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add_library(dScriptsServerMapFV OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_FV})
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target_include_directories(dScriptsServerMapFV PUBLIC "." "Racing")
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target_precompile_headers(dScriptsServerMapFV REUSE_FROM dScriptsBase)
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@@ -4,6 +4,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_GF
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"MastTeleport.cpp"
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"SpawnLionServer.cpp")
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add_library(dScriptsServerMapGF ${DSCRIPTS_SOURCES_02_SERVER_MAP_GF})
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add_library(dScriptsServerMapGF OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_GF})
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target_include_directories(dScriptsServerMapGF PUBLIC ".")
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target_precompile_headers(dScriptsServerMapGF REUSE_FROM dScriptsBase)
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@@ -27,6 +27,6 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL_NINJAGO})
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set(DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL} "Ninjago/${file}")
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endforeach()
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add_library(dScriptsServerMapGeneral ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL})
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add_library(dScriptsServerMapGeneral OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_GENERAL})
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target_include_directories(dScriptsServerMapGeneral PUBLIC "." "Ninjago")
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target_precompile_headers(dScriptsServerMapGeneral REUSE_FROM dScriptsBase)
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@@ -10,6 +10,6 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS_WAVES})
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set(DSCRIPTS_SOURCES_02_SERVER_MAP_NS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS} "Waves/${file}")
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endforeach()
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add_library(dScriptsServerMapNS ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS})
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add_library(dScriptsServerMapNS OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_NS})
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target_include_directories(dScriptsServerMapNS PUBLIC "." "Waves")
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target_precompile_headers(dScriptsServerMapNS REUSE_FROM dScriptsBase)
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@@ -27,6 +27,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_NT
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"NtBcSubmitServer.cpp"
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"NtNaomiBreadcrumbServer.cpp")
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add_library(dScriptsServerMapNT ${DSCRIPTS_SOURCES_02_SERVER_MAP_NT})
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add_library(dScriptsServerMapNT OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_NT})
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target_include_directories(dScriptsServerMapNT PUBLIC ".")
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target_precompile_headers(dScriptsServerMapNT REUSE_FROM dScriptsBase)
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@@ -3,6 +3,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_PR
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"PrSeagullFly.cpp"
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"SpawnGryphonServer.cpp")
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add_library(dScriptsServerMapPR ${DSCRIPTS_SOURCES_02_SERVER_MAP_PR})
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add_library(dScriptsServerMapPR OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_PR})
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target_include_directories(dScriptsServerMapPR PUBLIC ".")
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target_precompile_headers(dScriptsServerMapPR REUSE_FROM dScriptsBase)
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@@ -19,7 +19,7 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY_NS_MED})
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set(DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY} "NS_Med/${file}")
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endforeach()
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add_library(dScriptsServerMapProperty ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY})
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add_library(dScriptsServerMapProperty OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_PROPERTY})
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target_precompile_headers(dScriptsServerMapProperty REUSE_FROM dScriptsBase)
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target_include_directories(dScriptsServerMapProperty PUBLIC "."
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"AG_Med"
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@@ -1,6 +1,6 @@
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set(DSCRIPTS_SOURCES_02_SERVER_MAP_SS
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"SsModularBuildServer.cpp")
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add_library(dScriptsServerMapSS ${DSCRIPTS_SOURCES_02_SERVER_MAP_SS})
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add_library(dScriptsServerMapSS OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_SS})
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target_include_directories(dScriptsServerMapSS PUBLIC ".")
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target_precompile_headers(dScriptsServerMapSS REUSE_FROM dScriptsBase)
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@@ -3,6 +3,6 @@ set(DSCRIPTS_SOURCES_02_SERVER_MAP_VE
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"VeEpsilonServer.cpp"
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"VeBricksampleServer.cpp")
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add_library(dScriptsServerMapVE ${DSCRIPTS_SOURCES_02_SERVER_MAP_VE})
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add_library(dScriptsServerMapVE OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_VE})
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target_include_directories(dScriptsServerMapVE PUBLIC ".")
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target_precompile_headers(dScriptsServerMapVE REUSE_FROM dScriptsBase)
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@@ -28,7 +28,7 @@ foreach(file ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB_BOSS_INSTANCE})
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set(DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB} "boss_instance/${file}")
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endforeach()
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add_library(dScriptsServerMapNJHub ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB})
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add_library(dScriptsServerMapNJHub OBJECT ${DSCRIPTS_SOURCES_02_SERVER_MAP_NJHUB})
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target_include_directories(dScriptsServerMapNJHub PUBLIC "." "boss_instance")
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target_link_libraries(dScriptsServerMapNJHub
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dScriptsServerPets
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@@ -3,7 +3,7 @@ set(DSCRIPTS_SOURCES_02_SERVER_PETS
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"PetFromObjectServer.cpp"
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"DamagingPets.cpp")
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add_library(dScriptsServerPets STATIC ${DSCRIPTS_SOURCES_02_SERVER_PETS})
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add_library(dScriptsServerPets OBJECT ${DSCRIPTS_SOURCES_02_SERVER_PETS})
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target_include_directories(dScriptsServerPets PUBLIC ".")
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target_precompile_headers(dScriptsServerPets REUSE_FROM dScriptsBase)
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@@ -17,18 +17,22 @@ set(DSCRIPTS_SOURCES
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link_libraries(dDatabase dPhysics)
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add_library(dScriptsBase STATIC ${DSCRIPTS_SOURCES})
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target_include_directories(dScriptsBase PUBLIC .)
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target_link_libraries(dScriptsBase
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INTERFACE dGameBase)
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add_library(dScriptsBase OBJECT ${DSCRIPTS_SOURCES})
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target_link_libraries(dScriptsBase INTERFACE dGameBase dComponents)
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target_precompile_headers(dScriptsBase PRIVATE ${HEADERS_DGAME})
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include_directories(
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${PROJECT_SOURCE_DIR}/dScripts
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${PROJECT_SOURCE_DIR}/dGame
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"${PROJECT_SOURCE_DIR}/dScripts"
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"${PROJECT_SOURCE_DIR}/dGame"
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # e.g. ScriptedActivityComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # e.g. direct ActivityManager
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # e.g. direct ActivityManager
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"${PROJECT_SOURCE_DIR}/dGame/dEntity" # via dZoneManager.h
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"${PROJECT_SOURCE_DIR}/dGame/dMission" # via MissionComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # viaInventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dInventory" # via InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dZoneManager"
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)
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link_libraries(dScriptsBase)
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# dComponents
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add_subdirectory(02_server)
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add_subdirectory(ai)
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@@ -37,14 +41,22 @@ add_subdirectory(EquipmentScripts)
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add_subdirectory(EquipmentTriggers)
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add_subdirectory(zone)
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add_library(dScripts STATIC "CppScripts.cpp")
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add_library(dScripts STATIC
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$<TARGET_OBJECTS:dScriptsBase>
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$<TARGET_OBJECTS:dScriptsClient>
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$<TARGET_OBJECTS:dScriptsEquipmentScripts>
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$<TARGET_OBJECTS:dScriptsEquipmentTriggers>
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$<TARGET_OBJECTS:dScriptsZone>
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"CppScripts.cpp"
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)
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target_link_libraries(dScripts PRIVATE dScriptsAI dScriptsServer)
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target_include_directories(dScripts PRIVATE
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$<TARGET_PROPERTY:dScriptsBase,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsServer,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsAI,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsClient,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsEquipmentScripts,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsEquipmentTriggers,INTERFACE_INCLUDE_DIRECTORIES>
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$<TARGET_PROPERTY:dScriptsZone,INTERFACE_INCLUDE_DIRECTORIES>
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)
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target_precompile_headers(dScripts REUSE_FROM dScriptsBase)
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target_include_directories(dScripts PUBLIC ".")
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target_link_libraries(dScripts
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dScriptsBase
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dScriptsServer
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dScriptsAI
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dScriptsClient
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dScriptsEquipmentScripts
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dScriptsEquipmentTriggers
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dScriptsZone)
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|
@@ -8,6 +8,6 @@ set(DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS
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"FireFirstSkillonStartup.cpp"
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"StunImmunity.cpp")
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add_library(dScriptsEquipmentScripts STATIC ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS})
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add_library(dScriptsEquipmentScripts OBJECT ${DSCRIPTS_SOURCES_EQUIPMENTSCRIPTS})
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target_include_directories(dScriptsEquipmentScripts PUBLIC ".")
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target_precompile_headers(dScriptsEquipmentScripts REUSE_FROM dScriptsBase)
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|
@@ -1,6 +1,6 @@
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set(DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS
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"CoilBackpackBase.cpp")
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add_library(dScriptsEquipmentTriggers STATIC ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS})
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add_library(dScriptsEquipmentTriggers OBJECT ${DSCRIPTS_SOURCES_EQUIPMENTTRIGGERSSCRIPTS})
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target_include_directories(dScriptsEquipmentTriggers PUBLIC ".")
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target_precompile_headers(dScriptsEquipmentTriggers REUSE_FROM dScriptsBase)
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|
@@ -9,6 +9,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_ACT_FOOTRACE})
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set(DSCRIPTS_SOURCES_AI_ACT ${DSCRIPTS_SOURCES_AI_ACT} "FootRace/${file}")
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endforeach()
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add_library(dScriptsAiAct STATIC ${DSCRIPTS_SOURCES_AI_ACT})
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add_library(dScriptsAiAct OBJECT ${DSCRIPTS_SOURCES_AI_ACT})
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target_include_directories(dScriptsAiAct PUBLIC "." "FootRace")
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target_precompile_headers(dScriptsAiAct REUSE_FROM dScriptsBase)
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|
@@ -16,6 +16,6 @@ set(DSCRIPTS_SOURCES_AI_AG
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"AgStagePlatforms.cpp"
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"AgQbWall.cpp")
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add_library(dScriptsAiAG STATIC ${DSCRIPTS_SOURCES_AI_AG})
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add_library(dScriptsAiAG OBJECT ${DSCRIPTS_SOURCES_AI_AG})
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target_include_directories(dScriptsAiAG PUBLIC ".")
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target_precompile_headers(dScriptsAiAG REUSE_FROM dScriptsBase)
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|
@@ -15,18 +15,34 @@ add_subdirectory(SPEC)
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add_subdirectory(WILD)
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add_library(dScriptsAI INTERFACE)
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target_link_libraries(dScriptsAI INTERFACE
|
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dScriptsAiAct
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dScriptsAiAG
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dScriptsAiFV
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dScriptsAiGeneral
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dScriptsAiGF
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dScriptsAiMinigame
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dScriptsAiNP
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dScriptsAiNS
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dScriptsAiPets
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dScriptsAiProperty
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dScriptsAiRacing
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dScriptsAiSpec
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dScriptsAiWild
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target_sources(dScriptsAI INTERFACE
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$<TARGET_OBJECTS:dScriptsAiAct>
|
||||
$<TARGET_OBJECTS:dScriptsAiAG>
|
||||
$<TARGET_OBJECTS:dScriptsAiFV>
|
||||
$<TARGET_OBJECTS:dScriptsAiGeneral>
|
||||
$<TARGET_OBJECTS:dScriptsAiGF>
|
||||
$<TARGET_OBJECTS:dScriptsAiMinigame>
|
||||
$<TARGET_OBJECTS:dScriptsAiNP>
|
||||
$<TARGET_OBJECTS:dScriptsAiNS>
|
||||
$<TARGET_OBJECTS:dScriptsAiPets>
|
||||
$<TARGET_OBJECTS:dScriptsAiProperty>
|
||||
$<TARGET_OBJECTS:dScriptsAiRacing>
|
||||
$<TARGET_OBJECTS:dScriptsAiSpec>
|
||||
$<TARGET_OBJECTS:dScriptsAiWild>
|
||||
)
|
||||
|
||||
target_include_directories(dScriptsAI INTERFACE
|
||||
$<TARGET_PROPERTY:dScriptsAiAct,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiAG,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiFV,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiGeneral,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiGF,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiMinigame,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiNP,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiNS,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiPets,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiProperty,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiRacing,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiSpec,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
$<TARGET_PROPERTY:dScriptsAiWild,INTERFACE_INCLUDE_DIRECTORIES>
|
||||
)
|
||||
|
@@ -18,7 +18,7 @@ set(DSCRIPTS_SOURCES_AI_FV
|
||||
"FvMaelstromGeyser.cpp"
|
||||
"TriggerGas.cpp")
|
||||
|
||||
add_library(dScriptsAiFV STATIC ${DSCRIPTS_SOURCES_AI_FV})
|
||||
add_library(dScriptsAiFV OBJECT ${DSCRIPTS_SOURCES_AI_FV})
|
||||
target_include_directories(dScriptsAiFV PUBLIC ".")
|
||||
target_precompile_headers(dScriptsAiFV REUSE_FROM dScriptsBase)
|
||||
|
||||
|
@@ -2,7 +2,7 @@ set(DSCRIPTS_SOURCES_AI_GENERAL
|
||||
"InstanceExitTransferPlayerToLastNonInstance.cpp"
|
||||
"LegoDieRoll.cpp")
|
||||
|
||||
add_library(dScriptsAiGeneral STATIC ${DSCRIPTS_SOURCES_AI_GENERAL})
|
||||
add_library(dScriptsAiGeneral OBJECT ${DSCRIPTS_SOURCES_AI_GENERAL})
|
||||
target_include_directories(dScriptsAiGeneral PUBLIC ".")
|
||||
target_precompile_headers(dScriptsAiGeneral REUSE_FROM dScriptsBase)
|
||||
|
||||
|
@@ -12,6 +12,6 @@ set(DSCRIPTS_SOURCES_AI_GF
|
||||
"PirateRep.cpp"
|
||||
"GfParrotCrash.cpp")
|
||||
|
||||
add_library(dScriptsAiGF STATIC ${DSCRIPTS_SOURCES_AI_GF})
|
||||
add_library(dScriptsAiGF OBJECT ${DSCRIPTS_SOURCES_AI_GF})
|
||||
target_include_directories(dScriptsAiGF PUBLIC ".")
|
||||
target_precompile_headers(dScriptsAiGF REUSE_FROM dScriptsBase)
|
||||
|
@@ -12,6 +12,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_MINIGAME_OBJECTS})
|
||||
set(DSCRIPTS_SOURCES_AI_MINIGAME ${DSCRIPTS_SOURCES_AI_MINIGAME} "Objects/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dScriptsAiMinigame STATIC ${DSCRIPTS_SOURCES_AI_MINIGAME})
|
||||
add_library(dScriptsAiMinigame OBJECT ${DSCRIPTS_SOURCES_AI_MINIGAME})
|
||||
target_include_directories(dScriptsAiMinigame PUBLIC "." "Objects" "SG_GF" "SG_GF/SERVER")
|
||||
target_precompile_headers(dScriptsAiMinigame REUSE_FROM dScriptsBase)
|
||||
|
@@ -1,6 +1,6 @@
|
||||
set(DSCRIPTS_SOURCES_AI_NP
|
||||
"NpcNpSpacemanBob.cpp")
|
||||
|
||||
add_library(dScriptsAiNP STATIC ${DSCRIPTS_SOURCES_AI_NP})
|
||||
add_library(dScriptsAiNP OBJECT ${DSCRIPTS_SOURCES_AI_NP})
|
||||
target_include_directories(dScriptsAiNP PUBLIC ".")
|
||||
target_precompile_headers(dScriptsAiNP REUSE_FROM dScriptsBase)
|
||||
|
@@ -21,7 +21,7 @@ foreach(file ${DSCRIPTS_SOURCES_AI_NS_WH})
|
||||
set(DSCRIPTS_SOURCES_AI_NS ${DSCRIPTS_SOURCES_AI_NS} "WH/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dScriptsAiNS STATIC ${DSCRIPTS_SOURCES_AI_NS})
|
||||
add_library(dScriptsAiNS OBJECT ${DSCRIPTS_SOURCES_AI_NS})
|
||||
target_include_directories(dScriptsAiNS PUBLIC "." "NS_PP_01" "WH"
|
||||
PRIVATE
|
||||
${PROJECT_SOURCE_DIR}/dScripts/02_server/Map/NS) # NsConcertChoiceBuildManager.h
|
||||
|
@@ -1,6 +1,6 @@
|
||||
set(DSCRIPTS_SOURCES_AI_PETS
|
||||
"HydrantSmashable.cpp")
|
||||
|
||||
add_library(dScriptsAiPets STATIC ${DSCRIPTS_SOURCES_AI_PETS})
|
||||
add_library(dScriptsAiPets OBJECT ${DSCRIPTS_SOURCES_AI_PETS})
|
||||
target_include_directories(dScriptsAiPets PUBLIC "." "NS_PP_01" "WH")
|
||||
target_precompile_headers(dScriptsAiPets REUSE_FROM dScriptsBase)
|
||||
|
@@ -8,6 +8,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_PROPERTY_AG})
|
||||
set(DSCRIPTS_SOURCES_AI_PROPERTY ${DSCRIPTS_SOURCES_AI_PROPERTY} "AG/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dScriptsAiProperty STATIC ${DSCRIPTS_SOURCES_AI_PROPERTY})
|
||||
add_library(dScriptsAiProperty OBJECT ${DSCRIPTS_SOURCES_AI_PROPERTY})
|
||||
target_include_directories(dScriptsAiProperty PUBLIC "." "AG")
|
||||
target_precompile_headers(dScriptsAiProperty REUSE_FROM dScriptsBase)
|
||||
|
@@ -6,6 +6,6 @@ foreach(file ${DSCRIPTS_SOURCES_AI_RACING_OBJECTS})
|
||||
set(DSCRIPTS_SOURCES_AI_RACING ${DSCRIPTS_SOURCES_AI_RACING} "OBJECTS/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dScriptsAiRacing STATIC ${DSCRIPTS_SOURCES_AI_RACING})
|
||||
add_library(dScriptsAiRacing OBJECT ${DSCRIPTS_SOURCES_AI_RACING})
|
||||
target_include_directories(dScriptsAiRacing PUBLIC "." "OBJECTS")
|
||||
target_precompile_headers(dScriptsAiRacing REUSE_FROM dScriptsBase)
|
||||
|
@@ -3,6 +3,6 @@ set(DSCRIPTS_SOURCES_AI_SPEC
|
||||
"SpecialPowerupSpawner.cpp"
|
||||
"SpecialSpeedBuffSpawner.cpp")
|
||||
|
||||
add_library(dScriptsAiSpec STATIC ${DSCRIPTS_SOURCES_AI_SPEC})
|
||||
add_library(dScriptsAiSpec OBJECT ${DSCRIPTS_SOURCES_AI_SPEC})
|
||||
target_include_directories(dScriptsAiSpec PUBLIC ".")
|
||||
target_precompile_headers(dScriptsAiSpec REUSE_FROM dScriptsBase)
|
||||
|
@@ -10,6 +10,6 @@ set(DSCRIPTS_SOURCES_AI_WILD
|
||||
"WildNinjaSensei.cpp"
|
||||
"WildPants.cpp")
|
||||
|
||||
add_library(dScriptsAiWild STATIC ${DSCRIPTS_SOURCES_AI_WILD})
|
||||
add_library(dScriptsAiWild OBJECT ${DSCRIPTS_SOURCES_AI_WILD})
|
||||
target_include_directories(dScriptsAiWild PUBLIC ".")
|
||||
target_precompile_headers(dScriptsAiWild REUSE_FROM dScriptsBase)
|
||||
|
@@ -6,6 +6,6 @@ foreach(file ${DSCRIPTS_SOURCES_CLIENT_AI})
|
||||
set(DSCRIPTS_SOURCES_CLIENT ${DSCRIPTS_SOURCES_CLIENT} "ai/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dScriptsClient STATIC ${DSCRIPTS_SOURCES_CLIENT})
|
||||
add_library(dScriptsClient OBJECT ${DSCRIPTS_SOURCES_CLIENT})
|
||||
target_include_directories(dScriptsClient PUBLIC "." "ai" "ai/PR")
|
||||
target_precompile_headers(dScriptsClient REUSE_FROM dScriptsBase)
|
||||
|
@@ -18,7 +18,7 @@ foreach(file ${DSCRIPTS_SOURCES_ZONE_PROPERTY})
|
||||
set(DSCRIPTS_SOURCES_ZONE ${DSCRIPTS_SOURCES_ZONE} "PROPERTY/${file}")
|
||||
endforeach()
|
||||
|
||||
add_library(dScriptsZone STATIC ${DSCRIPTS_SOURCES_ZONE})
|
||||
add_library(dScriptsZone OBJECT ${DSCRIPTS_SOURCES_ZONE})
|
||||
target_include_directories(dScriptsZone PUBLIC "."
|
||||
"AG"
|
||||
"LUPs"
|
||||
|
Reference in New Issue
Block a user