Fix typing of some player flag variables (#1067)

Mainly on properties

Tested that the spider queen mission can now be progressed
This commit is contained in:
Aaron Kimbrell
2023-05-06 13:32:26 -05:00
committed by GitHub
parent e297aacc68
commit 5479cf4428
9 changed files with 16 additions and 16 deletions

View File

@@ -39,7 +39,7 @@ void AgPropguards::OnMissionDialogueOK(Entity* self, Entity* target, int mission
}
}
uint32_t AgPropguards::GetFlagForMission(uint32_t missionID) {
int32_t AgPropguards::GetFlagForMission(uint32_t missionID) {
switch (missionID) {
case 872:
return 97;

View File

@@ -4,5 +4,5 @@
class AgPropguards : public CppScripts::Script {
void OnMissionDialogueOK(Entity* self, Entity* target, int missionID, eMissionState missionState) override;
private:
static uint32_t GetFlagForMission(uint32_t missionID);
static int32_t GetFlagForMission(uint32_t missionID);
};