changed loot sources to none

Changed loot sources for some scripts to none so they properly give loot to the player.
This commit is contained in:
EmosewaMC
2022-04-24 18:40:20 -07:00
parent dc770299d1
commit 4fd1467cbf
8 changed files with 8 additions and 8 deletions

View File

@@ -11,7 +11,7 @@ void NPCAddRemoveItem::OnMissionDialogueOK(Entity *self, Entity *target, int mis
for (const auto& itemSetting : missionSetting.second) {
for (const auto& lot : itemSetting.items) {
if (itemSetting.add && (missionState == MissionState::MISSION_STATE_AVAILABLE || missionState == MissionState::MISSION_STATE_COMPLETE_AVAILABLE)) {
inventory->AddItem(lot, 1, eLootSourceType::LOOT_SOURCE_ACTIVITY);
inventory->AddItem(lot, 1, eLootSourceType::LOOT_SOURCE_NONE);
} else if (itemSetting.remove && (missionState == MissionState::MISSION_STATE_READY_TO_COMPLETE || missionState == MissionState::MISSION_STATE_COMPLETE_READY_TO_COMPLETE)) {
inventory->RemoveItem(lot, 1);
}