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changed loot sources to none
Changed loot sources for some scripts to none so they properly give loot to the player.
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@@ -32,7 +32,7 @@ void AmDropshipComputer::OnUse(Entity* self, Entity* user)
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return;
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}
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inventoryComponent->AddItem(12323, 1, eLootSourceType::LOOT_SOURCE_ACTIVITY);
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inventoryComponent->AddItem(12323, 1, eLootSourceType::LOOT_SOURCE_NONE);
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}
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void AmDropshipComputer::OnDie(Entity* self, Entity* killer)
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