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	it compiles again
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		| @@ -366,7 +366,7 @@ void ChatPacketHandler::HandleGMLevelUpdate(Packet* packet) { | ||||
|  | ||||
| void ChatPacketHandler::HandleWho(Packet* packet) { | ||||
| 	CINSTREAM_SKIP_HEADER; | ||||
| 	FindPlayerRequest request; | ||||
| 	ChatPackets::FindPlayerRequest request; | ||||
| 	request.Deserialize(inStream); | ||||
|  | ||||
| 	const auto& sender = Game::playerContainer.GetPlayerData(request.requestor); | ||||
| @@ -392,7 +392,7 @@ void ChatPacketHandler::HandleWho(Packet* packet) { | ||||
|  | ||||
| void ChatPacketHandler::HandleShowAll(Packet* packet) { | ||||
| 	CINSTREAM_SKIP_HEADER; | ||||
| 	ShowAllRequest request; | ||||
| 	ChatPackets::ShowAllRequest request; | ||||
| 	request.Deserialize(inStream); | ||||
|  | ||||
| 	const auto& sender = Game::playerContainer.GetPlayerData(request.requestor); | ||||
|   | ||||
| @@ -3,6 +3,7 @@ | ||||
| #include "dNetCommon.h" | ||||
| #include "BitStream.h" | ||||
| #include "PlayerContainer.h" | ||||
| #include "eChatMessageResponseCode.h" | ||||
|  | ||||
| enum class eAddFriendResponseType : uint8_t; | ||||
|  | ||||
| @@ -33,15 +34,6 @@ enum class eChatChannel : uint8_t { | ||||
| }; | ||||
|  | ||||
|  | ||||
| enum class eChatMessageResponseCode : uint8_t { | ||||
|     SENT = 0, | ||||
|     NOTONLINE, | ||||
|     GENERALERROR, | ||||
|     RECEIVEDNEWWHISPER, | ||||
|     NOTFRIENDS, | ||||
|     SENDERFREETRIAL, | ||||
|     RECEIVERFREETRIAL, | ||||
| }; | ||||
|  | ||||
| struct ChatMessage { | ||||
| 	LUWString message; | ||||
|   | ||||
| @@ -51,7 +51,7 @@ void HandleHTTPAnnounceRequest(HTTPReply& reply, std::string body) { | ||||
| 		ChatPackets::Announcement announcement; | ||||
| 		announcement.title = good_data["title"]; | ||||
| 		announcement.message = good_data["message"]; | ||||
| 		announcement.Send(); | ||||
| 		announcement.Send(UNASSIGNED_SYSTEM_ADDRESS); | ||||
|  | ||||
| 		reply.status = eHTTPStatusCode::OK; | ||||
| 		reply.message = "{\"status\":\"Announcement Sent\"}"; | ||||
|   | ||||
							
								
								
									
										15
									
								
								dCommon/dEnums/eChatMessageResponseCode.h
									
									
									
									
									
										Normal file
									
								
							
							
						
						
									
										15
									
								
								dCommon/dEnums/eChatMessageResponseCode.h
									
									
									
									
									
										Normal file
									
								
							| @@ -0,0 +1,15 @@ | ||||
| #ifndef __ECHATMESSAGERESPONSECODES__H__ | ||||
| #define __ECHATMESSAGERESPONSECODES__H__ | ||||
|  | ||||
| #include <cstdint> | ||||
| enum class eChatMessageResponseCode : uint8_t { | ||||
| 	SENT = 0, | ||||
| 	NOTONLINE, | ||||
| 	GENERALERROR, | ||||
| 	RECEIVEDNEWWHISPER, | ||||
| 	NOTFRIENDS, | ||||
| 	SENDERFREETRIAL, | ||||
| 	RECEIVERFREETRIAL, | ||||
| }; | ||||
|  | ||||
| #endif  //!__ECHATMESSAGERESPONSECODES__H__ | ||||
| @@ -296,15 +296,12 @@ namespace GMGreaterThanZeroCommands { | ||||
| 		if (!splitArgs.empty() && !splitArgs.at(0).empty()) displayZoneData = splitArgs.at(0) == "1"; | ||||
| 		if (splitArgs.size() > 1) displayIndividualPlayers = splitArgs.at(1) == "1"; | ||||
|  | ||||
| 		ShowAllRequest request { | ||||
| 			.requestor = entity->GetObjectID(), | ||||
| 			.displayZoneData = displayZoneData, | ||||
| 			.displayIndividualPlayers = displayIndividualPlayers | ||||
| 		}; | ||||
| 		ChatPackets::ShowAllRequest request; | ||||
| 		request.requestor = entity->GetObjectID(); | ||||
| 		request.displayZoneData = displayZoneData; | ||||
| 		request.displayIndividualPlayers = displayIndividualPlayers; | ||||
|  | ||||
| 		CBITSTREAM; | ||||
| 		request.Serialize(bitStream); | ||||
| 		Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false); | ||||
| 		request.Send(Game::chatSysAddr); | ||||
| 	} | ||||
|  | ||||
| 	void FindPlayer(Entity* entity, const SystemAddress& sysAddr, const std::string args) { | ||||
| @@ -313,14 +310,11 @@ namespace GMGreaterThanZeroCommands { | ||||
| 			return; | ||||
| 		} | ||||
|  | ||||
| 		FindPlayerRequest request { | ||||
| 			.requestor = entity->GetObjectID(), | ||||
| 			.playerName = LUWString(args) | ||||
| 		}; | ||||
| 		ChatPackets::FindPlayerRequest request; | ||||
| 		request.requestor = entity->GetObjectID(); | ||||
| 		request.playerName = LUWString(args); | ||||
|  | ||||
| 		CBITSTREAM; | ||||
| 		request.Serialize(bitStream); | ||||
| 		Game::chatServer->Send(&bitStream, SYSTEM_PRIORITY, RELIABLE, 0, Game::chatSysAddr, false); | ||||
| 		request.Send(Game::chatSysAddr); | ||||
| 	} | ||||
|  | ||||
| 	void Spectate(Entity* entity, const SystemAddress& sysAddr, const std::string args) { | ||||
|   | ||||
| @@ -46,10 +46,15 @@ namespace ChatPackets { | ||||
| 		bitStream.Write(playerObjectID); // senderID | ||||
| 		bitStream.Write<uint16_t>(0); // sourceID | ||||
| 		bitStream.Write(responseCode); | ||||
| 		bitStream.Write(message) | ||||
| 		bitStream.Write(message); | ||||
| 		 | ||||
| 	} | ||||
|  | ||||
| 	bool ChatMessage::Deserialize(RakNet::BitStream& inStream) { | ||||
| 		//TODO: Implement this | ||||
| 		return false; | ||||
| 	} | ||||
|  | ||||
| 	void SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, const bool broadcast) { | ||||
| 		CBITSTREAM; | ||||
| 		BitStreamUtils::WriteHeader(bitStream, eConnectionType::CHAT, MessageType::Chat::GENERAL_CHAT_MESSAGE); | ||||
|   | ||||
| @@ -11,6 +11,8 @@ struct SystemAddress; | ||||
| #include <string> | ||||
| #include "dCommonVars.h" | ||||
| #include "BitStreamUtils.h" | ||||
| #include "MessageType/Chat.h" | ||||
| #include "eChatMessageResponseCode.h" | ||||
|  | ||||
| enum class eCannedText : uint8_t { | ||||
| 	CHAT_DISABLED = 0, | ||||
| @@ -18,6 +20,8 @@ enum class eCannedText : uint8_t { | ||||
| }; | ||||
|  | ||||
| namespace ChatPackets { | ||||
| 	void SendSystemMessage(const SystemAddress& sysAddr, const std::u16string& message, const bool broadcast = false); | ||||
|  | ||||
| 	struct ShowAllRequest : public LUBitStream { | ||||
| 		LWOOBJID requestor = LWOOBJID_EMPTY; | ||||
| 		bool displayZoneData = true; | ||||
| @@ -53,6 +57,8 @@ namespace ChatPackets { | ||||
| 		bool senderMythran; | ||||
| 		eChatMessageResponseCode responseCode = eChatMessageResponseCode::SENT; | ||||
| 		LUWString message; | ||||
|  | ||||
| 		ChatMessage() : LUBitStream(eConnectionType::CHAT, MessageType::Chat::GENERAL_CHAT_MESSAGE) {}; | ||||
| 		virtual void Serialize(RakNet::BitStream& bitStream) const override; | ||||
| 		virtual bool Deserialize(RakNet::BitStream& inStream) override; | ||||
| 	}; | ||||
|   | ||||
| @@ -1319,7 +1319,7 @@ void HandlePacket(Packet* packet) { | ||||
|  | ||||
| 	case MessageType::World::GENERAL_CHAT_MESSAGE: { | ||||
| 		if (chatDisabled) { | ||||
| 			ChatPackets::SendMessageFail(packet->systemAddress); | ||||
| 			ChatPackets::MessageFailure().Send(packet->systemAddress); | ||||
| 		} else { | ||||
| 			auto chatMessage = ClientPackets::HandleChatMessage(packet); | ||||
| 			// TODO: Find a good home for the logic in this case. | ||||
| @@ -1342,7 +1342,16 @@ void HandlePacket(Packet* packet) { | ||||
|  | ||||
| 			std::string sMessage = GeneralUtils::UTF16ToWTF8(chatMessage.message); | ||||
| 			LOG("%s: %s", playerName.c_str(), sMessage.c_str()); | ||||
| 			ChatPackets::SendChatMessage(packet->systemAddress, chatMessage.chatChannel, playerName, user->GetLoggedInChar(), isMythran, chatMessage.message); | ||||
| 			//(packet->systemAddress, chatMessage.chatChannel, playerName, user->GetLoggedInChar(), isMythran, chatMessage.message); | ||||
|  | ||||
| 			ChatPackets::ChatMessage outChatMessage;  | ||||
| 			outChatMessage.chatChannel = chatMessage.chatChannel; | ||||
| 			outChatMessage.message = chatMessage.message; | ||||
| 			outChatMessage.senderMythran = isMythran; | ||||
| 			outChatMessage.senderName = playerName; | ||||
| 			outChatMessage.playerObjectID = user->GetLoggedInChar(); | ||||
| 			outChatMessage.Send(packet->systemAddress); | ||||
|  | ||||
| 			{ | ||||
| 				// TODO: make it so we don't write this manually, but instead use a proper read and writes | ||||
| 				// aka: this is awful and should be fixed, but I can't be bothered to do it right now | ||||
|   | ||||
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	 Aaron Kimbre
					Aaron Kimbre