docs: Refine command documentation (#1978)

* Refine command documentation

Updated command descriptions From dGame/dUtilities/SlashCommandHandler.cpp. Added aliases and improved formatting for better readability.

* fix: grammatical feedback

---------

Co-authored-by: David Markowitz <39972741+EmosewaMC@users.noreply.github.com>
This commit is contained in:
Johntor
2026-06-02 10:00:13 +03:00
committed by GitHub
parent 4ab09cf1aa
commit 4d6a624da2

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@@ -1,51 +1,115 @@
# In-game commands # In-game commands
* All commands are prefixed by `/` and typed in the in-game chat window. Some commands require elevated gmlevel privileges. Operands within `<>` are required, operands within `()` are not.
* All commands are prefixed by `/` and typed in the in-game chat window. Some commands require elevated gmlevel privileges. Operands within `<>` are required, operands within `()` are optional.
## General Commands ## General Commands
|Command|Usage|Description|Admin Level Requirement| |Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- | |--- |--- |--- |--- |
|help|`/help (command/page)`|If a command is given, display detailed info on that command. Otherwise display a list of commands with short descriptions. Aliases: `/h`.|0|
|credits|`/credits`|Displays the names of the people behind Darkflame Universe.|0| |credits|`/credits`|Displays the names of the people behind Darkflame Universe.|0|
|die|`/die`|Smashes the player.|0| |die|`/die`|Smashes the player as if they were killed by something|0|
|info|`/info`|Displays server info to the user, including where to find the server's source code.|0| |info|`/info`|Displays server info to the user, including where to find the server's source code|0|
|instanceinfo|`/instanceinfo`|Displays in the chat the current zone, clone, and instance id.|0| |instanceinfo|`/instanceinfo`|Display LWOZoneID info for the current zone|0|
|ping|`/ping (-l)`|Displays in chat your average ping. If the `-l` flag is used, the latest ping is displayed.|| |ping|`/ping (-l)`|Displays your average ping. If the `-l` flag is used, the latest ping is displayed.|0|
|pvp|`/pvp`|Toggle your PVP flag.|0| |pvp|`/pvp`|Toggle your PVP flag|0|
|resurrect|`/resurrect`|Resurrects the player.|0| |requestmailcount|`/requestmailcount`|Sends notification with number of unread messages in the player's mailbox. Aliases: `/checkmail`.|0|
|requestmailcount|`/requestmailcount`|Sends notification with number of unread messages in the player's mailbox.|0| |who|`/who`|Displays all players on the instance|0|
|who|`/who`|Displays in chat all players on the instance.|0| |togglenameplate|`/togglenameplate`|Turns the nameplate above your head that is visible to other players off and on. This must be enabled by a server admin. Aliases: `/tnp`.|8 or 0 if `allow_nameplate_off` is 1|
|togglenameplate|`/togglenameplate`|Turns the nameplate above your head that is visible to other players off and on.|8 unless `allow_nameplate_off` is set to exactly `1` in the settings then admin level requirement is 0| |toggleskipcinematics|`/toggleskipcinematics`|Skips mission and world load related cinematics. This must be enabled by a server admin. Aliases: `/tsc`.|8 or 0 if `allow_players_to_skip_cinematics` is 1|
|toggleskipcinematics|`/toggleskipcinematics`|Skips mission and world load related cinematics.|8 unless `allow_players_to_skip_cinematics` is set to exactly `1` in the settings then admin level requirement is 0|
## Client-handled Commands
These commands are registered by the server so they appear in help, but their behavior is handled by the LEGO Universe client.
### User-Client related
|Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- |
|faq|`/faq`|Show the LU FAQ Page. Aliases: `/faqs`.|0|
|camp|`/camp`|Returns you to the character select screen. Aliases: `/logoutcharacter`.|0|
|cancelqueue|`/cancelqueue`|Cancel Your position in the queue if you are in one.|0|
|exit|`/exit`|Exit to desktop. Aliases: `/quit`.|0|
|forums|`/forums`|Show the LU Forums!|0|
|loc|`/loc`|Output your current location on the map to the chat box. Aliases: `/locate`, `/location`.|0|
|logout|`/logout`|Returns you to the login screen. Aliases: `/logoutaccount`.|0|
|minigames|`/minigames`|Show the LEGO minigames page!|0|
|shop|`/shop`|Show the LEGO shop page. Aliases: `/store`.|0|
|perfoptionslow|`/perfoptionslow`|Sets the default low-spec performance options in the cfg file|0|
|perfoptionsmid|`/perfoptionsmid`|Sets the default medium-spec performance options in the cfg file|0|
|perfoptionshigh|`/perfoptionshigh`|Sets the default high-spec performance options in the cfg file|0|
|recommendedperfoptions|`/recommendedperfoptions`|Sets the recommended performance options in the cfg file|0|
### Friend-Team related
|Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- |
|addfriend|`/addfriend <name>`|[name] Add a player to your friends list.|0|
|addignore|`/addignore <name>`|[name] Add a player to your ignore list.|0|
|invite|`/invite <name>`|[name] Invite a player to your team. Aliases: `/inviteteam`, `/teaminvite`, `/tinvite`.|0|
|kickplayer|`/kickplayer <name>`|Kicks a player from your current team. The `/kick` alias is reserved by the moderation command. Aliases: `/teamkickplayer`, `/tkick`, `/tkickplayer`.|0|
|leader|`/leader <name>`|[name] Set the leader for your current team. Aliases: `/setleader`, `/teamsetleader`, `/tleader`, `/tsetleader`.|0|
|leave|`/leave`|Leave your current team. Aliases: `/leaveteam`, `/teamleave`, `/tleave`.|0|
|removefriend|`/removefriend <name>`|[name] Removes a player from your friends list.|0|
|removeIgnore|`/removeIgnore <name>`|[name] Removes a player from your ignore list.|0|
|setloot|`/setloot <rr|ffa>`|[rr\|ffa] Set the loot for your current team (round-robin/free for all). Aliases: `/teamsetloot`, `/tloot`, `/tsetloot`.|0|
|s|`/s <message>`|Say something outloud so that everyone can hear you. Aliases: `/say`.|0|
|team|`/team <message>`|Send a message to your teammates. Aliases: `/t`.|0|
|tell|`/tell <name> <message>`|Send a private message to another player. Aliases: `/w`, `/whisper`.|0|
### Actions
|Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- |
|yes|`/yes`|Aye aye, captain!|0|
|sigh|`/sigh`|Another day, another brick.|0|
|shrug|`/shrug`|I dunno...|0|
|talk|`/talk`|Jibber Jabber|0|
|thumb|`/thumb`|Oh, yeah!. Aliases: `/thumbs`, `/thumbsup`.|0|
|cringe|`/cringe`|I don't even want to talk about it...|0|
|victory!|`/victory!`|Victory!|0|
|backflip|`/backflip`|Do a flip!|0|
|clap|`/clap`|A round of applause!|0|
|thanks|`/thanks`|Express your gratitude for another.|0|
|wave|`/wave`|Wave to other players.|0|
|why|`/why`|Why\|!?!!|0|
|gasp|`/gasp`|Oh my goodness!|0|
|cry|`/cry`|Show everyone your 'Aw' face.|0|
|dance|`/dance`|Dance 'til you can't dance no more.|0|
|giggle|`/giggle`|A good little chuckle|0|
|salute|`/salute`|For those about to build...|0|
## Moderation Commands ## Moderation Commands
|Command|Usage|Description|Admin Level Requirement| |Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- | |--- |--- |--- |--- |
|gmlevel|`/gmlevel <level>`|Within the authorized range of levels for the current account, changes the character's game master level to the specified value. This is required to use certain commands. Aliases: `/setgmlevel`, `/makegm`.|Account GM level greater than 0| |gmlevel|`/gmlevel <level>`|Within the authorized range of levels for the current account, changes the character's game master level to the specified value. This is required to use certain commands. Aliases: `/makegm`, `/setgmlevel`.|0; account GM level must be greater than 0|
|kick|`/kick <username>`|Kicks the player off the server.|2| |kick|`/kick <username>`|Kicks the player off the server|2|
|mailitem|`/mailitem <player name> <item id>`|Mails an item to the given player. The mailed item has predetermined content. The sender name is set to "Darkflame Universe." The title of the message is "Lost item." The body of the message is "This is a replacement item for one you lost."|3| |mailitem|`/mailitem <player name> <item id>`|Mails an item to the given player. The mailed item has predetermined content. The sender name is set to "Darkflame Universe". The title of the message is "Lost item". The body of the message is "This is a replacement item for one you lost".|3|
|ban|`/ban <username>`|Bans a user from the server.|4| |ban|`/ban <username>`|Bans a user from the server|4|
|approveproperty|`/approveproperty`|Approves the property the player is currently visiting.|5| |approveproperty|`/approveproperty`|Approves the property the player is currently visiting|5|
|mute|`/mute <username> (days) (hours)`|Mute player for the given amount of time. If no time is given, the mute is indefinite.|6| |mute|`/mute <username> (days) (hours)`|Mute player for the given amount of time. If no time is given, the mute is indefinite.|6|
|fly|`/fly <speed>`|This toggles your flying state with an optional parameter for the speed scale.|6| |fly|`/fly <speed>`|Toggles your flying state with an optional parameter for the speed scale.|8|
|attackimmune|`/attackimmune <value>`|Sets the character's immunity to basic attacks state, where value can be one of "1", to make yourself immune to basic attack damage, or "0" to undo.|8| |attackimmune|`/attackimmune <value>`|Sets the character's immunity to basic attacks state, where value can be one of "1", to make yourself immune to basic attack damage, or "0" to undo|8|
|gmimmune|`/gmimmunve <value>`|Sets the character's GMImmune state, where value can be one of "1", to make yourself immune to damage, or "0" to undo.|8| |gmimmune|`/gmimmune <value>`|Sets the character's GMImmune state, where value can be one of "1", to make yourself immune to damage, or "0" to undo|8|
|gminvis|`/gminvis`|Toggles invisibility for the character, though it's currently a bit buggy. Requires nonzero GM Level for the character, but the account must have a GM level of 8.|8| |gminvis|`/gminvis`|Toggles invisibility for the character. Does not save across worlds.|1|
|setname|`/setname <name>`|Sets a temporary name for your player. The name resets when you log out.|8| |setname|`/setname <name>`|Sets a temporary name for your player. The name resets when you log out|8|
|title|`/title <title>`|Temporarily appends your player's name with " - &#60;title&#62;". This resets when you log out.|8| |title|`/title <title>`|Temporarily appends your player's name with " - &#60;title&#62;". This resets when you log out|8|
|showall|`/showall (displayZoneData) (displayIndividualPlayers)`|Usage: /showall (displayZoneData: Default 1) (displayIndividualPlayers: Default 1)|2|
|findplayer|`/findplayer <player name>`|Find the World Server a player is in if they are online|2|
|spectate|`/spectate (player name)`|Specify a player name to spectate. They must be in the same world as you. Leave blank to stop spectating. Aliases: `/follow`.|2|
## Server Operation Commands ## Server Operation Commands
|Command|Usage|Description|Admin Level Requirement| |Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- | |--- |--- |--- |--- |
|announce|`/announce`|Sends a announcement. `/setanntitle` and `/setannmsg` must be called first to configure the announcement.|8| |announce|`/announce`|Sends an announcement. `/setanntitle` and `/setannmsg` must be called first to configure the announcement.|8|
|kill|`/kill <username>`|Smashes the character whom the given user is playing.|8| |kill|`/kill <username>`|Smashes the character whom the given user is playing|8|
|metrics|`/metrics`|Prints some information about the server's performance.|8| |metrics|`/metrics`|Prints some information about the server's performance|8|
|setannmsg|`/setannmsg <title>`|Sets the message of an announcement.|8| |setannmsg|`/setannmsg <message>`|Sets the message of an announcement. Use with `/setanntitle` and `/announce`|8|
|setanntitle|`/setanntitle <title>`|Sets the title of an announcement.|8| |setanntitle|`/setanntitle <title>`|Sets the title of an announcement. Use with `/setannmsg` and `/announce`|8|
|shutdown|`/shutdown`|Shuts this world down|8|
|shutdownuniverse|`/shutdownuniverse`|Sends a shutdown message to the master server. This will send an announcement to all players that the universe will shut down in 10 minutes.|9| |shutdownuniverse|`/shutdownuniverse`|Sends a shutdown message to the master server. This will send an announcement to all players that the universe will shut down in 10 minutes.|9|
|uptime|`/uptime`|Displays the time the current world server has been active.|8| |uptime|`/uptime`|Display the time the current world server has been active|8|
## Development Commands ## Development Commands
@@ -53,73 +117,75 @@ These commands are primarily for development and testing. The usage of many of t
|Command|Usage|Description|Admin Level Requirement| |Command|Usage|Description|Admin Level Requirement|
|--- |--- |--- |--- | |--- |--- |--- |--- |
|fix-stats|`/fix-stats`|Resets skills, buffs, and destroyables.|0| |fix-stats|`/fix-stats`|Resets skills, buffs, and destroyables|0|
|join|`/join <password>`|Joins a private zone with given password.|0| |join|`/join <password>`|Join a private zone with given password|0|
|leave-zone|`/leave-zone` or <br> `/leavezone`|If you are in an instanced zone, transfers you to the closest main world. For example, if you are in an instance of Avant Gardens Survival or the Spider Queen Battle, you are sent to Avant Gardens. If you are in the Battle of Nimbus Station, you are sent to Nimbus Station.|0| |leave-zone|`/leave-zone`|If you are in an instanced zone, transfers you to the closest main world. For example, if you are in an instance of Avant Gardens Survival or the Spider Queen Battle, you are sent to Avant Gardens. If you are in the Battle of Nimbus Station, you are sent to Nimbus Station. Aliases: `/leavezone`.|0|
|resurrect|`/resurrect`|Resurrects the player.|8|
|setminifig|`/setminifig <body part> <minifig item id>`|Alters your player's minifig. Body part can be one of "Eyebrows", "Eyes", "HairColor", "HairStyle", "Pants", "LeftHand", "Mouth", "RightHand", "Shirt", or "Hands". Changing minifig parts could break the character so this command is limited to GMs.|1| |setminifig|`/setminifig <body part> <minifig item id>`|Alters your player's minifig. Body part can be one of "Eyebrows", "Eyes", "HairColor", "HairStyle", "Pants", "LeftHand", "Mouth", "RightHand", "Shirt", or "Hands". Changing minifig parts could break the character so this command is limited to GMs.|1|
|testmap|`/testmap <zone> (force) (clone-id)`|Transfers you to the given zone by id and clone id. Add "force" to skip checking if the zone is accessible (this can softlock your character, though, if you e.g. try to teleport to Frostburgh).|1| |testmap|`/testmap <zone> (force) (clone-id)`|Transfers you to the given zone by id and clone id. Add "force" to skip checking if the zone is accessible (this can softlock your character, though, if you e.g. try to teleport to Frostburgh). Aliases: `/tm`.|1|
|reportproxphys|`/reportproxphys`|Prints to console the position and radius of proximity sensors.|6| |reportproxphys|`/reportproxphys`|Prints to console the position and radius of proximity sensors.|9|
|spawnphysicsverts|`/spawnphysicsverts`|Spawns a 1x1 brick at all vertices of phantom physics objects.|6| |spawnphysicsverts|`/spawnphysicsverts`|Spawns a 1x1 brick at all vertices of phantom physics objects|8|
|teleport|`/teleport <x/source player> (y) <z/target player>` or <br> `/tele <x/source player> (y) <z/target player>`|Teleports you. If no Y is given, you are teleported to the height of the terrain or physics object at (x, z). Any of the coordinates can use the syntax of an exact position (10.0), or a relative position (~+10.0). A ~ means use the current value of that axis as the base value. Addition or subtraction is supported (~+10) (~-10). If source player and target player are players that exist in the world, then the source player will be teleported to target player. Alias: `/tele`.|6| |teleport|`/teleport <x/source player> (y) <z/target player>`|Teleports you. If no Y is given, you are teleported to the height of the terrain or physics object at (x, z). Any of the coordinates can use the syntax of an exact position (10.0), or a relative position (~+10.0). A ~ means use the current value of that axis as the base value. Addition or subtraction is supported (~+10) (~-10). If source player and target player are players that exist in the world, then the source player will be teleported to target player. Aliases: `/tele`, `/tp`.|6|
|activatespawner|`/activatespawner <spawner name>`|Activates spawner by name.|8| |activatespawner|`/activatespawner <spawner name>`|Activates spawner by name|8|
|addmission|`/addmission <mission id>`|Accepts the mission, adding it to your journal.|8| |addmission|`/addmission <mission id>`|Accepts the mission, adding it to your journal.|8|
|boost|`/boost (time)`|Adds a passive boost action if you are in a vehicle. If time is given it will end after that amount of time|8| |boost|`/boost (time)`|Adds a passive boost action if you are in a vehicle. If time is given it will end after that amount of time|8|
|unboost|`/unboost`|Removes a passive vehicle boost|8| |unboost|`/unboost`|Removes a passive vehicle boost|8|
|buff|`/buff <id> <duration>`|Applies the buff with the given id for the given number of seconds.|8| |buff|`/buff <id> <duration>`|Applies a buff with the given id for the given number of seconds|8|
|buffme|`/buffme`|Sets health, armor, and imagination to 999.|8| |buffme|`/buffme`|Sets health, armor, and imagination to 999|8|
|buffmed|`/buffmed`|Sets health, armor, and imagination to 9.|8| |buffmed|`/buffmed`|Sets health, armor, and imagination to 9|8|
|clearflag|`/clearflag <flag id>`|Removes the given health or inventory flag from your player. Equivalent of calling `/setflag off <flag id>`.|8| |clearflag|`/clearflag <flag id>`|Removes the given health or inventory flag from your player. Equivalent of calling `/setflag off <flag id>`|8|
|completemission|`/completemission <mission id>`|Completes the mission, removing it from your journal.|8| |completemission|`/completemission <mission id>`|Completes the mission, removing it from your journal|8|
|createprivate|`/createprivate <zone id> <clone id> <password>`|Creates a private zone with password.|8| |createprivate|`/createprivate <zone id> <clone id> <password>`|Creates a private zone with password|8|
|debugui|`/debugui`|Toggle Debug UI.|8| |debugui|`/debugui`|Toggle Debug UI|8|
|dismount|`/dismount`|Dismounts you from the vehicle or mount.|8| |dismount|`/dismount`|Dismounts you from the vehicle or mount|8|
|reloadconfig|`/reloadconfig`|Reloads the server with the new config values.|8| |reloadconfig|`/reloadconfig`|Reloads the server with the new config values. Aliases: `/reload-config`.|8|
|force-save|`/force-save`|While saving to database usually happens on regular intervals and when you disconnect from the server, this command saves your player's data to the database.|8| |forcesave|`/forcesave`|While saving to database usually happens on regular intervals and when you disconnect from the server, this command saves your player's data to the database. Aliases: `/force-save`.|8|
|freecam|`/freecam`|Toggles freecam mode.|8| |freecam|`/freecam`|Toggles freecam mode|8|
|freemoney|`/freemoney <coins>`|Gives coins.|8| |freemoney|`/freemoney <coins>`|Give yourself coins. Aliases: `/givemoney`, `/money`, `/givecoins`, `/coins`.|8|
|getnavmeshheight|`/getnavmeshheight`|Displays the navmesh height at your current position.|8| |getnavmeshheight|`/getnavmeshheight`|Display the navmesh height at your current position|8|
|giveuscore|`/giveuscore <uscore>`|Gives uscore.|8| |giveuscore|`/giveuscore <uscore>`|Gives uscore|8|
|gmadditem|`/gmadditem <id> (count)`|Adds the given item to your inventory by id.|8| |gmadditem|`/gmadditem <id> (count)`|Adds the given item to your inventory by id. Aliases: `/give`.|8|
|inspect|`/inspect <component or ldf variable or player name> (-m <waypoint> \| -a <animation> \| -s \| -p \| -f (faction) \| -t)`|Finds the closest entity with the given component or LDF variable (ignoring players and racing cars), printing its ID, distance from the player, and whether it is sleeping, as well as the the IDs of all components the entity has. See [Detailed `/inspect` Usage](#detailed-inspect-usage) below.|8| |inspect|`/inspect <component or ldf variable or player name> (-m <waypoint> | -a <animation> | -s | -p | -f (faction) | -t)`|Finds the closest entity with the given component or LNV variable (ignoring players and racing cars), printing its ID, distance from the player, and whether it is sleeping, as well as the IDs of all components the entity has. See detailed usage in the DLU docs|8|
|list-spawns|`/list-spawns`|Lists all the character spawn points in the zone. Additionally, this command will display the current scene that plays when the character lands in the next zone, if there is one.|8| |list-spawns|`/list-spawns`|Lists all the character spawn points in the zone. Additionally, this command will display the current scene that plays when the character lands in the next zone, if there is one. Aliases: `/listspawns`.|8|
|locrow|`/locrow`|Prints the your current position and rotation information to the console.|8| |locrow|`/locrow`|Prints your current position and rotation information to the console|8|
|lookup|`/lookup <query>`|Searches through the Objects table in the client SQLite database for items whose display name, name, or description contains the query. Query can be multiple words delimited by spaces.|8| |lookup|`/lookup <query>`|Searches through the Objects table in the client SQLite database for items whose display name, name, or description contains the query. Query can be multiple words delimited by spaces.|8|
|playanimation|`/playanimation <id>`|Plays animation with given ID. Alias: `/playanim`.|8| |playanimation|`/playanimation <id>`|Play an animation with given ID. Aliases: `/playanim`.|8|
|playeffect|`/playeffect <effect id> <effect type> <effect name>`|Plays an effect.|8| |playeffect|`/playeffect <effect id> <effect type> <effect name>`|Plays an effect|8|
|playlvlfx|`/playlvlfx`|Plays the level up animation on your character.|8| |playlvlfx|`/playlvlfx`|Plays the level up animation on your character|8|
|playrebuildfx|`/playrebuildfx`|Plays the quickbuild animation on your character.|8| |playrebuildfx|`/playrebuildfx`|Plays the quickbuild animation on your character|8|
|pos|`/pos`|Displays your current position in chat and in the console.|8| |pos|`/pos`|Displays your current position in chat and in the console|8|
|refillstats|`/refillstats`|Refills health, armor, and imagination to their maximum level.|8| |refillstats|`/refillstats`|Refills health, armor, and imagination to their maximum level|8|
|reforge|`/reforge <base item id> <reforged item id>`|Reforges an item.|8| |reforge|`/reforge <base item id> <reforged item id>`|Reforges an item|8|
|resetmission|`/resetmission <mission id>`|Sets the state of the mission to accepted but not yet started.|8| |resetmission|`/resetmission <mission id>`|Sets the state of the mission to accepted but not yet started|8|
|rot|`/rot`|Displays your current rotation in chat and in the console.|8| |rot|`/rot`|Displays your current rotation in chat and in the console|8|
|runmacro|`/runmacro <macro>`|Runs any command macro found in `./res/macros/`|8| |runmacro|`/runmacro <macro>`|Runs any command macro found in `./res/macros/`|8|
|setcontrolscheme|`/setcontrolscheme <scheme number>`|Sets the character control scheme to the specified number.|8| |setcontrolscheme|`/setcontrolscheme <scheme number>`|Sets the character control scheme to the specified number|8|
|setcurrency|`/setcurrency <coins>`|Sets your coins.|8| |setcurrency|`/setcurrency <coins>`|Sets your coins. Aliases: `/setcoins`.|8|
|setflag|`/setflag (value) <flag id>`|Sets the given inventory or health flag to the given value, where value can be one of "on" or "off". If no value is given, by default this adds the flag to your character (equivalent of calling `/setflag on <flag id>`).|8| |setflag|`/setflag (value) <flag id>`|Sets the given inventory or health flag to the given value, where value can be one of "on" or "off". If no value is given, by default this adds the flag to your character (equivalent of calling `/setflag on <flag id>`)|8|
|setinventorysize|`/setinventorysize <size> (inventory)` or <br> `/setinvsize <size> (inventory)`|Sets your inventory size to the given size. If `inventory` is provided, the number or string will be used to set that inventory to the requested size. Alias: `/setinvsize`|8| |setinventorysize|`/setinventorysize <size> (inventory)`|Sets your inventory size to the given size. If `inventory` is provided, the number or string will be used to set that inventory to the requested size. Aliases: `/setinvsize`, `/setinvensize`.|8|
|setuistate|`/setuistate <ui state>`|Changes UI state.|8| |setuistate|`/setuistate <ui state>`|Changes UI state|8|
|spawn|`/spawn <id>`|Spawns an object at your location by id.|8| |spawn|`/spawn <id>`|Spawns an object at your location by id|8|
|spawngroup|`/spawngroup <id> <amount> <radius>`|Spawns `<amount>` of object `<id>` within the given `<radius>` from your location|8| |spawngroup|`/spawngroup <id> <amount> <radius>`|Spawns `<amount>` of object `<id>` within the given `<radius>` from your location|8|
|speedboost|`/speedboost <amount>`|Sets the speed multiplier to the given amount. `/speedboost 1.5` will set the speed multiplier to 1.5x the normal speed.|8| |speedboost|`/speedboost <amount>`|Sets the speed multiplier to the given amount. `/speedboost 1.5` will set the speed multiplier to 1.5x the normal speed|8|
|startcelebration|`/startcelebration <id>`|Starts a celebration effect on your character.|8| |startcelebration|`/startcelebration <id>`|Starts a celebration effect on your character|8|
|stopeffect|`/stopeffect <effect id>`|Stops the given effect.|8| |stopeffect|`/stopeffect <effect id>`|Stops the given effect|8|
|toggle|`/toggle <ui state>`|Toggles UI state.|8| |toggle|`/toggle <ui state>`|Toggles UI state|8|
|tpall|`/tpall`|Teleports all characters to your current position.|8| |tpall|`/tpall`|Teleports all characters to your current position|8|
|triggerspawner|`/triggerspawner <spawner name>`|Triggers spawner by name.|8| |triggerspawner|`/triggerspawner <spawner name>`|Triggers spawner by name|8|
|unlock-emote|`/unlock-emote <emote id>`|Unlocks for your character the emote of the given id.|8| |unlock-emote|`/unlock-emote <emote id>`|Unlocks for your character the emote of the given id. Aliases: `/unlockemote`.|8|
|Set Level|`/setlevel <requested_level> (username)`|Sets the using entities level to the requested level. Takes an optional parameter of an in-game players username to set the level of.|8| |setlevel|`/setlevel <requested_level> (username)`|Sets the using entities level to the requested level. Takes an optional parameter of an in-game players username to set the level of|8|
|setskillslot|`/setskillslot <slot> <skill id>`||8| |setskillslot|`/setskillslot <slot> <skill id>`|Set an action slot to a specific skill|8|
|setfaction|`/setfaction <faction id>`|Clears the users current factions and sets it|8| |setfaction|`/setfaction <faction id>`|Clears the users current factions and sets it|8|
|addfaction|`/addfaction <faction id>`|Add the faction to the users list of factions|8| |addfaction|`/addfaction <faction id>`|Add the faction to the users list of factions|8|
|getfactions|`/getfactions`|Shows the player's factions|8| |getfactions|`/getfactions`|Shows the player's factions|8|
|setrewardcode|`/setrewardcode <code>`|Sets the rewardcode for the account you are logged into if it's a valid rewardcode, See cdclient table `RewardCodes`|8| |setrewardcode|`/setrewardcode <code>`|Sets the rewardcode for the account you are logged into if it's a valid rewardcode, See cdclient table `RewardCodes`|8|
|barfight|`/barfight start`|Starts a barfight (turns everyones pvp on)|8| |barfight|`/barfight`|Starts a barfight (turns everyones pvp on)|8|
|despawn|`/despawn <objectID>`|Despawns the entity objectID IF it was spawned in through a slash command.|8| |despawn|`/despawn <object id>`|Despawns an object by id|8|
|execute|`/execute <subcommand> ... run <command>`|Execute commands with modified context (Minecraft-style). Subcommands: `as <playername>` (execute as different player), `at <playername>` (execute from player's position), `positioned <x> <y> <z>` (execute from coordinates - supports absolute coordinates like `100 200 300` or relative coordinates like `~5 ~10 ~` where `~` means current position). Example: `/execute as Player1 run pos`, `/execute positioned ~5 ~ ~-3 run spawn 1234`|8| |execute|`/execute <subcommand> ... run <command>`|Execute commands as different entities or from different positions. Usage: /execute <subcommand> ... run <command>. Subcommands: as <entity>, at <entity>, positioned <x> <y> <z>. Aliases: `/exec`.|8|
|crash|`/crash`|Crashes the server.|9| |crash|`/crash`|Crashes the server. Aliases: `/pumpkin`.|9|
|rollloot|`/rollloot <loot matrix index> <item id> <amount>`|Given a `loot matrix index`, look for `item id` in that matrix `amount` times and print to the chat box statistics of rolling that loot matrix.|9| |rollloot|`/rollloot <loot matrix index> <item id> <amount>`|Given a `loot matrix index`, look for `item id` in that matrix `amount` times and print to the chat box statistics of rolling that loot matrix. Aliases: `/roll-loot`.|8|
|castskill|`/castskill <skill id>`|Casts the skill as the player|9| |castskill|`/castskill <skill id>`|Casts the skill as the player|8|
|deleteinven|`/deleteinven <inventory>`|Delete all items from a specified inventory|8|
## Detailed `/inspect` Usage ## Detailed `/inspect` Usage