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rebuild
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parent
84708b860a
commit
4a189edf43
@ -1,7 +1,6 @@
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#include "CDRebuildComponentTable.h"
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void CDRebuildComponentTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM RebuildComponent");
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@ -11,16 +10,13 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RebuildComponent");
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM RebuildComponent order by id");
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while (!tableData.eof()) {
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CDRebuildComponent entry;
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entry.id = tableData.getIntField("id", -1);
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uint32_t id = tableData.getIntField("id", -1);
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entry.reset_time = tableData.getFloatField("reset_time", -1.0f);
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entry.complete_time = tableData.getFloatField("complete_time", -1.0f);
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entry.take_imagination = tableData.getIntField("take_imagination", -1);
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@ -31,23 +27,14 @@ void CDRebuildComponentTable::LoadValuesFromDatabase() {
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entry.post_imagination_cost = tableData.getIntField("post_imagination_cost", -1);
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entry.time_before_smash = tableData.getFloatField("time_before_smash", -1.0f);
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this->entries.push_back(entry);
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this->entries.push_back(std::make_pair(id, entry));
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tableData.nextRow();
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}
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tableData.finalize();
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}
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std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
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std::vector<CDRebuildComponent> data = cpplinq::from(this->entries)
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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const std::optional<CDRebuildComponent> CDRebuildComponentTable::Get(uint32_t componentId) {
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auto result = std::lower_bound(this->entries.begin(), this->entries.end(), componentId, [](const auto& entry, const auto& componentId) {
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return entry.first < componentId;
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});
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return result == this->entries.end() ? std::nullopt : std::make_optional(result->second);
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}
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const std::vector<CDRebuildComponent>& CDRebuildComponentTable::GetEntries() const {
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return this->entries;
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}
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@ -4,7 +4,6 @@
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#include "CDTable.h"
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struct CDRebuildComponent {
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unsigned int id; //!< The component Id
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float reset_time; //!< The reset time
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float complete_time; //!< The complete time
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unsigned int take_imagination; //!< The amount of imagination it costs
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@ -18,13 +17,11 @@ struct CDRebuildComponent {
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class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
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private:
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std::vector<CDRebuildComponent> entries;
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std::vector<std::pair<uint32_t, CDRebuildComponent>> entries;
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
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const std::vector<CDRebuildComponent>& GetEntries() const;
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const std::optional<CDRebuildComponent> Get(uint32_t componentId);
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};
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@ -536,17 +536,17 @@ void Entity::Initialize() {
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m_Components.insert(std::make_pair(eReplicaComponentType::QUICK_BUILD, comp));
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CDRebuildComponentTable* rebCompTable = CDClientManager::Instance().GetTable<CDRebuildComponentTable>();
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std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == rebuildComponentID); });
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auto rebCompData = rebCompTable->Get(rebuildComponentID);
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if (rebCompData.size() > 0) {
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comp->SetResetTime(rebCompData[0].reset_time);
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comp->SetCompleteTime(rebCompData[0].complete_time);
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comp->SetTakeImagination(rebCompData[0].take_imagination);
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comp->SetInterruptible(rebCompData[0].interruptible);
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comp->SetSelfActivator(rebCompData[0].self_activator);
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comp->SetActivityId(rebCompData[0].activityID);
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comp->SetPostImaginationCost(rebCompData[0].post_imagination_cost);
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comp->SetTimeBeforeSmash(rebCompData[0].time_before_smash);
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if (rebCompData) {
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comp->SetResetTime(rebCompData->reset_time);
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comp->SetCompleteTime(rebCompData->complete_time);
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comp->SetTakeImagination(rebCompData->take_imagination);
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comp->SetInterruptible(rebCompData->interruptible);
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comp->SetSelfActivator(rebCompData->self_activator);
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comp->SetActivityId(rebCompData->activityID);
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comp->SetPostImaginationCost(rebCompData->post_imagination_cost);
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comp->SetTimeBeforeSmash(rebCompData->time_before_smash);
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const auto rebuildResetTime = GetVar<float>(u"rebuild_reset_time");
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