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fix: dCommon
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parent
7509237e69
commit
4586a0ffea
@ -212,10 +212,6 @@ add_subdirectory(thirdparty)
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# Create our list of include directories
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# Create our list of include directories
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set(INCLUDED_DIRECTORIES
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set(INCLUDED_DIRECTORIES
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"dCommon"
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"dCommon/dClient"
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"dCommon/dEnums"
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"dChatFilter"
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"dChatFilter"
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"dPhysics"
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"dPhysics"
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@ -10,7 +10,11 @@ foreach(file ${DDATABASE_CDCLIENTDATABASE_CDCLIENTTABLES_SOURCES})
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endforeach()
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endforeach()
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add_library(dDatabaseCDClient STATIC ${DDATABASE_CDCLIENTDATABASE_SOURCES})
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add_library(dDatabaseCDClient STATIC ${DDATABASE_CDCLIENTDATABASE_SOURCES})
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target_include_directories(dDatabaseCDClient PUBLIC "." "CDClientTables")
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target_include_directories(dDatabaseCDClient PUBLIC "."
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"CDClientTables"
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"${PROJECT_SOURCE_DIR}/dCommon"
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"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
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)
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target_link_libraries(dDatabaseCDClient PRIVATE sqlite3)
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target_link_libraries(dDatabaseCDClient PRIVATE sqlite3)
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if (${CDCLIENT_CACHE_ALL})
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if (${CDCLIENT_CACHE_ALL})
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@ -9,7 +9,11 @@ foreach(file ${DDATABSE_DATABSES_MYSQL_SOURCES})
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endforeach()
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endforeach()
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add_library(dDatabaseGame STATIC ${DDATABASE_GAMEDATABASE_SOURCES})
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add_library(dDatabaseGame STATIC ${DDATABASE_GAMEDATABASE_SOURCES})
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target_include_directories(dDatabaseGame PUBLIC "." "ITables" PRIVATE "MySQL")
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target_include_directories(dDatabaseGame PUBLIC "."
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"ITables" PRIVATE "MySQL"
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"${PROJECT_SOURCE_DIR}/dCommon"
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"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
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)
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target_link_libraries(dDatabaseGame
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target_link_libraries(dDatabaseGame
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PUBLIC mariadbConnCpp
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PUBLIC mariadbConnCpp
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INTERFACE dCommon)
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INTERFACE dCommon)
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@ -9,6 +9,7 @@ add_library(dInventory STATIC ${DGAME_DINVENTORY_SOURCES})
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target_include_directories(dInventory PUBLIC "."
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target_include_directories(dInventory PUBLIC "."
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Item.h uses Preconditions.h
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"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Item.h uses Preconditions.h
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PRIVATE
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PRIVATE
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"${PROJECT_SOURCE_DIR}/dCommon/dClient" # Item.cpp uses AssetManager
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # direct
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # direct
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # via InventoryComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # via InventoryComponent.h
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@ -16,6 +16,7 @@ add_library(dPropertyBehaviors STATIC ${DGAME_DPROPERTYBEHAVIORS_SOURCES})
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target_link_libraries(dPropertyBehaviors PRIVATE dDatabaseCDClient)
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target_link_libraries(dPropertyBehaviors PRIVATE dDatabaseCDClient)
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target_include_directories(dPropertyBehaviors PUBLIC "." "ControlBehaviorMessages"
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target_include_directories(dPropertyBehaviors PUBLIC "." "ControlBehaviorMessages"
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PRIVATE
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PRIVATE
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"${PROJECT_SOURCE_DIR}/dCommon/dClient" # ControlBehaviors.cpp uses AssetManager
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # GameMessages.h
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"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # GameMessages.h
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # ModelComponent.h
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"${PROJECT_SOURCE_DIR}/dGame/dComponents" # ModelComponent.h
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)
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)
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@ -7,6 +7,10 @@ set(DPHYSICS_SOURCES "dpCollisionChecks.cpp"
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"dpWorld.cpp")
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"dpWorld.cpp")
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add_library(dPhysics STATIC ${DPHYSICS_SOURCES})
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add_library(dPhysics STATIC ${DPHYSICS_SOURCES})
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target_include_directories(dPhysics PUBLIC "."
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"${PROJECT_SOURCE_DIR}/dCommon"
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"${PROJECT_SOURCE_DIR}/dCommon/dEnums"
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)
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target_link_libraries(dPhysics
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target_link_libraries(dPhysics
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PUBLIC Recast Detour
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PUBLIC Recast Detour
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INTERFACE dNavigation)
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INTERFACE dNavigation dCommon)
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