fix: dCommon

This commit is contained in:
Xiphoseer
2024-01-03 23:08:32 +01:00
parent 7509237e69
commit 4586a0ffea
6 changed files with 17 additions and 7 deletions

View File

@@ -9,6 +9,7 @@ add_library(dInventory STATIC ${DGAME_DINVENTORY_SOURCES})
target_include_directories(dInventory PUBLIC "."
"${PROJECT_SOURCE_DIR}/dGame/dUtilities" # Item.h uses Preconditions.h
PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon/dClient" # Item.cpp uses AssetManager
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # direct
"${PROJECT_SOURCE_DIR}/dGame/dComponents" # direct InventoryComponent.h
"${PROJECT_SOURCE_DIR}/dGame/dBehaviors" # via InventoryComponent.h

View File

@@ -16,6 +16,7 @@ add_library(dPropertyBehaviors STATIC ${DGAME_DPROPERTYBEHAVIORS_SOURCES})
target_link_libraries(dPropertyBehaviors PRIVATE dDatabaseCDClient)
target_include_directories(dPropertyBehaviors PUBLIC "." "ControlBehaviorMessages"
PRIVATE
"${PROJECT_SOURCE_DIR}/dCommon/dClient" # ControlBehaviors.cpp uses AssetManager
"${PROJECT_SOURCE_DIR}/dGame/dGameMessages" # GameMessages.h
"${PROJECT_SOURCE_DIR}/dGame/dComponents" # ModelComponent.h
)