Extra * on one auto

This commit is contained in:
David Markowitz 2023-06-12 04:01:45 -07:00
parent 5be9146662
commit 3f3810519d

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@ -732,7 +732,7 @@ void DestroyableComponent::Smash(const LWOOBJID source, const eKillType killType
auto* team = TeamManager::Instance()->GetTeam(owner->GetObjectID());
const auto* isEnemy = m_ParentEntity->GetComponent<BaseCombatAIComponent>() != nullptr;
const auto isEnemy = m_ParentEntity->GetComponent<BaseCombatAIComponent>() != nullptr;
auto* inventoryComponent = owner->GetComponent<InventoryComponent>();