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Extra * on one auto
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@ -732,7 +732,7 @@ void DestroyableComponent::Smash(const LWOOBJID source, const eKillType killType
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auto* team = TeamManager::Instance()->GetTeam(owner->GetObjectID());
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const auto* isEnemy = m_ParentEntity->GetComponent<BaseCombatAIComponent>() != nullptr;
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const auto isEnemy = m_ParentEntity->GetComponent<BaseCombatAIComponent>() != nullptr;
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auto* inventoryComponent = owner->GetComponent<InventoryComponent>();
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