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https://github.com/DarkflameUniverse/DarkflameServer.git
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Document what needs to be done
May not do the recursive restriction cause they aren't used in the live game
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@ -1,10 +1,16 @@
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#include "CDDeletionRestrictionsTable.h"
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#include "GeneralUtils.h"
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#include "eDeletionRestrictionsCheckType.h"
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CDDeletionRestriction CDDeletionRestrictionsTable::Default = {
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.id = 0,
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.restricted = false,
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.ids = {},
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.checkType = eDeletionRestrictionsCheckType::MAX
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};
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//! Constructor
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void CDDeletionRestrictionsTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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uint32_t size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM CurrencyTable");
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while (!tableSize.eof()) {
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@ -15,14 +21,11 @@ void CDDeletionRestrictionsTable::LoadValuesFromDatabase() {
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tableSize.finalize();
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// Reserve the size
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auto& entries = GetEntriesMutable();
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entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM DeletionRestrictions");
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while (!tableData.eof()) {
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CDDeletionRestrictions entry;
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CDDeletionRestriction entry;
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entry.id = tableData.getIntField("id", -1);
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if (entry.id == -1) continue;
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entry.restricted = tableData.getIntField("restricted", -1);
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@ -37,17 +40,18 @@ void CDDeletionRestrictionsTable::LoadValuesFromDatabase() {
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}
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entry.checkType = static_cast<eDeletionRestrictionsCheckType>(tableData.getIntField("checkType", 6)); // MAX
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entries.push_back(entry);
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entries.insert(std::make_pair(entry.id, entry));
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tableData.nextRow();
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}
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tableData.finalize();
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}
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std::vector<CDDeletionRestrictions> CDDeletionRestrictionsTable::Query(std::function<bool(CDDeletionRestrictions)> predicate) {
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std::vector<CDDeletionRestrictions> data = cpplinq::from(GetEntries())
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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const CDDeletionRestriction& CDDeletionRestrictionsTable::GetByID(uint32_t id) {
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auto& entries = GetEntries();
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const auto& it = entries.find(id);
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if (it != entries.end()) {
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return it->second;
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}
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return Default;
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}
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@ -4,15 +4,17 @@
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enum class eDeletionRestrictionsCheckType : uint32_t;
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struct CDDeletionRestrictions {
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struct CDDeletionRestriction {
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uint32_t id;
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bool restricted;
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std::vector<uint32_t> ids;
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eDeletionRestrictionsCheckType checkType;
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};
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class CDDeletionRestrictionsTable : public CDTable<CDDeletionRestrictionsTable, std::vector<CDDeletionRestrictions>> {
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class CDDeletionRestrictionsTable : public CDTable<CDDeletionRestrictionsTable, std::map<uint32_t, CDDeletionRestriction>> {
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public:
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void LoadValuesFromDatabase();
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std::vector<CDDeletionRestrictions> Query(std::function<bool(CDDeletionRestrictions)> predicate);
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const CDDeletionRestriction& GetByID(uint32_t id);
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static CDDeletionRestriction Default;
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};
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@ -21,11 +21,13 @@
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#include "eUseItemResponse.h"
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#include "dZoneManager.h"
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#include "ChatPackets.h"
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#include "eDeletionRestrictionsCheckType.h"
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#include "CDBrickIDTableTable.h"
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#include "CDObjectSkillsTable.h"
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#include "CDComponentsRegistryTable.h"
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#include "CDPackageComponentTable.h"
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#include "CDDeletionRestrictionsTable.h"
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namespace {
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const std::map<std::string, std::string> ExtraSettingAbbreviations = {
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@ -568,3 +570,43 @@ void Item::LoadConfigXml(const tinyxml2::XMLElement& i) {
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config.push_back(LDFBaseData::DataFromString(value));
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}
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}
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bool Item::CanDeleteItem(Item* item) {
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if (!item) return false;
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// TODO:
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// Check if item is being possessed
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// Check if the owner is mounting item? (how is this different than the above)
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// Allow GM 9 to freely delete
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// Finally, check Deletion Restriction
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const auto& itemComponent = item->inventory->FindItemComponent(item->lot);
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if (itemComponent.delResIndex == -1) return true;
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return CheckDeletionRestriction(itemComponent.delResIndex, item->lot);
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}
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bool Item::CheckDeletionRestriction(uint32_t delResIndex, LOT item) {
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auto* delresTable = CDClientManager::GetTable<CDDeletionRestrictionsTable>();
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const auto restriction = delresTable->GetByID(delResIndex);
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switch(restriction.checkType) {
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case eDeletionRestrictionsCheckType::INCLUDE_LOTS:
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if (std::ranges::find(restriction.ids, item) != restriction.ids.end()) return false;
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else return true;
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case eDeletionRestrictionsCheckType::EXCLUDE_LOTS:
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if (std::ranges::find(restriction.ids, item) != restriction.ids.end()) return true;
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else return false;
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case eDeletionRestrictionsCheckType::ANY_OF_THESE:
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// TODO: Implement
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return true;
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case eDeletionRestrictionsCheckType::ALL_OF_THESE:
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// TODO: Implement
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return true;
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case eDeletionRestrictionsCheckType::WHILE_IN_ZONE:
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if (std::ranges::find(restriction.ids, Game::zoneManager->GetZoneID().GetMapID()) != restriction.ids.end()) return false;
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else return true;
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case eDeletionRestrictionsCheckType::ALWAYS_RESTRICTED:
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return false;
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case eDeletionRestrictionsCheckType::MAX:
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default:
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return true;
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}
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}
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@ -228,6 +228,13 @@ public:
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void LoadConfigXml(const tinyxml2::XMLElement& i);
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bool CanDeleteItem(Item* item);
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bool CheckDeletionRestriction(uint32_t delResIndex, LOT item);
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bool CheckDeletionRestrictionRecursion(std::set<uint32_t>& delResIndexs, uint32_t delResIndex);
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private:
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/**
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* The object ID of this item
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