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chore: Table Loading Improvements (#1492)
* Assorted pet improvements * remove unecessary include * updates to address some feedback * fixed database code for testing * messinng around with tables * updated to address feedback * fix world hang * Remove at() in CDLootTableTable.cpp * Uncapitalize LOT variable * Uncapitalize LOT variable
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@@ -20,17 +20,14 @@ void CDObjectSkillsTable::LoadValuesFromDatabase() {
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM ObjectSkills");
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while (!tableData.eof()) {
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CDObjectSkills entry;
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auto &entry = entries.emplace_back();
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entry.objectTemplate = tableData.getIntField("objectTemplate", -1);
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entry.skillID = tableData.getIntField("skillID", -1);
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entry.castOnType = tableData.getIntField("castOnType", -1);
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entry.AICombatWeight = tableData.getIntField("AICombatWeight", -1);
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entries.push_back(entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
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