feat: add logger feature to log on function entry and exit (#1924)

* feat: add logger feature to log on function entry and exit

* i didnt save the file
This commit is contained in:
David Markowitz
2025-10-25 12:53:49 -07:00
committed by GitHub
parent 6e545eb1b9
commit 396dcb0465
4 changed files with 31 additions and 0 deletions

View File

@@ -32,6 +32,19 @@ constexpr const char* GetFileNameFromAbsolutePath(const char* path) {
#define LOG(message, ...) do { auto str_ = FILENAME_AND_LINE; Game::logger->Log(str_, message, ##__VA_ARGS__); } while(0)
#define LOG_DEBUG(message, ...) do { auto str_ = FILENAME_AND_LINE; Game::logger->LogDebug(str_, message, ##__VA_ARGS__); } while(0)
// Place this right at the start of a function. Will log a message when called and then once you leave the function.
#define LOG_ENTRY auto str_ = GetFileNameFromAbsolutePath(__FILE__); FuncEntry funcEntry_(__FUNCTION__, str_, __LINE__)
class FuncEntry {
public:
FuncEntry(const char* funcName, const char* fileName, const uint32_t line);
~FuncEntry();
private:
const char* m_FuncName = nullptr;
const char* m_FileName = nullptr;
uint32_t m_Line = 0;
};
// Writer class for writing data to files.
class Writer {
public: