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@@ -203,7 +203,7 @@ void Spawner::Update(const float deltaTime) {
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}
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}
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const std::vector<LWOOBJID>& Spawner::GetSpawnedObjectIDs() const {
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const std::vector<LWOOBJID> Spawner::GetSpawnedObjectIDs() const {
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std::vector<LWOOBJID> ids;
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ids.reserve(m_Entities.size());
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for (const auto objId : m_Entities | std::views::keys) {
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@@ -94,7 +94,7 @@ public:
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void SetRespawnTime(const float time);
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void SetNumToMaintain(const int32_t value);
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bool GetIsSpawnSmashGroup() const { return m_SpawnSmashFoundGroup; };
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const std::vector<LWOOBJID>& GetSpawnedObjectIDs() const;
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const std::vector<LWOOBJID> GetSpawnedObjectIDs() const;
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SpawnerInfo m_Info;
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bool m_Active = true;
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