Correct Projectile behavior bitStream reads (#907)

This commit is contained in:
David Markowitz
2022-12-21 00:26:17 -08:00
committed by GitHub
parent 559894024c
commit 38eb441ca1
3 changed files with 4 additions and 1 deletions

View File

@@ -51,6 +51,7 @@ void BehaviorContext::RegisterSyncBehavior(const uint32_t syncId, Behavior* beha
entry.handle = syncId;
entry.behavior = behavior;
entry.branchContext = branchContext;
entry.branchContext.isSync = true;
entry.ignoreInterrupts = ignoreInterrupts;
this->syncEntries.push_back(entry);