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Correct Projectile behavior bitStream reads (#907)
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@@ -15,6 +15,8 @@ struct BehaviorBranchContext
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uint32_t start = 0;
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bool isSync = false;
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BehaviorBranchContext();
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BehaviorBranchContext(LWOOBJID target, float duration = 0, const NiPoint3& referencePosition = NiPoint3(0, 0, 0));
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