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Fully re-implemented initialize
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@@ -66,6 +66,11 @@ public:
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// For adding and removing components based on LDF keys
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void ApplyComponentConfig(TemplateComponents& components) const;
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// Paths have several components they could add. This function will add them.
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void AddPathComponent(TemplateComponents& components) const;
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void IsGhosted();
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virtual void Initialize();
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bool operator==(const Entity& other) const;
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