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AchievementVendor scaffold
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5
dGame/dComponents/AchievementVendorComponent.cpp
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5
dGame/dComponents/AchievementVendorComponent.cpp
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#include "AchievementVendorComponent.h"
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AchievementVendorComponent::AchievementVendorComponent(Entity* parent) : VendorComponent(parent) {
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}
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dGame/dComponents/AchievementVendorComponent.h
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dGame/dComponents/AchievementVendorComponent.h
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#ifndef __ACHIEVEMENTVENDORCOMPONENT__H__
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#define __ACHIEVEMENTVENDORCOMPONENT__H__
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#include "VendorComponent.h"
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#include "eReplicaComponentType.h"
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class Entity;
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class AchievementVendorComponent : public VendorComponent {
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public:
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inline static const eReplicaComponentType ComponentType = eReplicaComponentType::ACHIEVEMENT_VENDOR;
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AchievementVendorComponent(Entity* parent);
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};
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#endif //!__ACHIEVEMENTVENDORCOMPONENT__H__
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set(DGAME_DCOMPONENTS_SOURCES "ActivityComponent.cpp"
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set(DGAME_DCOMPONENTS_SOURCES "AchievementVendorComponent.cpp"
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"ActivityComponent.cpp"
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"BaseCombatAIComponent.cpp"
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"BaseRacingControlComponent.cpp"
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"BouncerComponent.cpp"
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