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check pending names too (#1748)
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@@ -123,6 +123,7 @@ public:
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void InsertUgcBuild(const std::string& modules, const LWOOBJID bigId, const std::optional<uint32_t> characterId) override;
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void DeleteUgcBuild(const LWOOBJID bigId) override;
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uint32_t GetAccountCount() override;
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bool IsNameInUse(const std::string_view name) override;
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private:
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CppSQLite3Statement CreatePreppedStmt(const std::string& query);
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@@ -77,3 +77,9 @@ void SQLiteDatabase::SetPendingCharacterName(const uint32_t characterId, const s
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void SQLiteDatabase::UpdateLastLoggedInCharacter(const uint32_t characterId) {
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ExecuteUpdate("UPDATE charinfo SET last_login = ? WHERE id = ?;", static_cast<uint32_t>(time(NULL)), characterId);
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}
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bool SQLiteDatabase::IsNameInUse(const std::string_view name) {
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auto [_, result] = ExecuteSelect("SELECT name FROM charinfo WHERE name = ? or pending_name = ? LIMIT 1;", name, name);
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return result.eof();
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}
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